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I am trying to figure out how, Mirror works in this program.
In the select sub-menu, I am trying to figure out how select along symmetry center works.When I select the option, nothing seems to happen.
Flattened seems odd also.
I had some trouble trying to get the spline's to clothify.Never could get it. They seem like wires.
When I tried it with the straps. It never stopped calculating.I started calculating before I went to bed. When I woke up the next morning,it was still calculating. I don't know why.
What is this calculation thing you talked about? Does it happen in VoidWorld or Poser?
How did you get the splines into poser?
I believe Poser will only "clothify"(is that an actual word lol) polygons.
"clothify"(is that an actual word lol)
Maybe you have bad geometry? or maybe a problem with collision detection?
What version of poser are you using?