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import osobjPath = os.environ['APPDATA']objPath = objPath + '/DigitalFossils/NVil/Media/Animation Data/Base Data Sets/SoundTemp/ClipboardObj.obj'def goNvilImport(): scene = xshade.scene() scene.load_OBJ(objPath) print 'Recevied from NVil!'def goNvilExport(): scene = xshade.scene() scene.save_OBJ(objPath) print 'Sent to NVil!'
there is something wrong with getting a mesh from zBrush into NViL.. I pressed the NViL out/in in zBrush when I tried to paste in NViL it does not work.Thanks
It doesn't work for me either. Could this be because I've set mine to use the program folder for settings? Zbrush says something about the obj being in use/no diskspace (got a 100GB available), and when I paste in NVIL nothing happens. Same when I try to go the other direciton, it says there's no file to be found.The message in Zbrush reads: 'Cannot export OBJ file. Insufficient disk space or file is in use by another application'
[VarDef, Object1, "C:\Users\User\AppData\Roaming\DigitalFossils\NVil\Media\Clipboard\ClipboardObj.obj" ]