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VoidWorld Update Jun 22 2012
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Topic: VoidWorld Update Jun 22 2012 (Read 9378 times)
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Posts: 3760
Developer
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Polygon
IStonia
June 22, 2012, 09:07:35 am
new update.
http://www.digitalfossils.com/Download/VoidWorld-Jun-22-12.rar
Summary of changes:
* A bug in object scaling is fixed.
* Selection > Grow/Shrink Loop Selection. It works on vertex/edge/polygon modes.
* For primitive tools, if position is not specified and workplane is visible and locked, the new object will be place in workplane center.
* Streamline basic tool 'Snap Selection' is improved. If there is no snap point detected, world/workplane origin will be used.
Thanks!
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VoidWorld Update Jun 22 2012