NVil Forum

General Category => News and Updates => Topic started by: IStonia on June 22, 2012, 09:07:35 am

Title: VoidWorld Update Jun 22 2012
Post by: IStonia on June 22, 2012, 09:07:35 am
new update.
http://www.digitalfossils.com/Download/VoidWorld-Jun-22-12.rar


Summary of changes:

  * A bug in object scaling is fixed.
  * Selection > Grow/Shrink Loop Selection. It works on vertex/edge/polygon modes.
  * For primitive tools, if position is not specified and workplane is visible and locked, the new object will be place in workplane center.
  * Streamline basic tool 'Snap Selection' is improved. If there is no snap point detected, world/workplane origin will be used.

Thanks!