News:

 

Topic: VoidWorld Update Jun 22 2012  (Read 6946 times)

0 Members and 1 Guest are viewing this topic.

  • No avatar
  • Posts: 3705
  • Developer
  • Administrator
  • Polygon
June 22, 2012, 09:07:35 am
new update.
http://www.digitalfossils.com/Download/VoidWorld-Jun-22-12.rar


Summary of changes:

  * A bug in object scaling is fixed.
  * Selection > Grow/Shrink Loop Selection. It works on vertex/edge/polygon modes.
  * For primitive tools, if position is not specified and workplane is visible and locked, the new object will be place in workplane center.
  * Streamline basic tool 'Snap Selection' is improved. If there is no snap point detected, world/workplane origin will be used.

Thanks!