Home
Help
Search
Login
Register
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
News:
NVil Forum
»
General Category
»
Community Help
»
Draw Mesh with Snap Vertex On makes line jagged
« previous
next »
Print
Pages: [
1
]
Author
Topic: Draw Mesh with Snap Vertex On makes line jagged (Read 3792 times)
0 Members and 1 Guest are viewing this topic.
Posts: 176
Spline
miica
September 26, 2018, 10:56:58 pm
Hi everyone,
I am testing doing a retopo using draw mesh and run into a problem. When I enable vertex snapping, so that my end points stick to existing vertex, because I find that if the end points are not touching the vertex, no geometry will be created, and.. the line I draw becomes jagged because the vertex snapping caused my stroke to snap to vertices on the referenced mesh.
I created a gif to show what I mean...
https://www.dropbox.com/s/pzxzpikgt5cg19v/Draw-mesh-snap-vertex.gif?dl=0
I watched rubberDuck's video and see he doesn't have the problem. Any ideas??
Logged
Posts: 3760
Developer
Administrator
Polygon
IStonia
September 27, 2018, 12:12:33 am
Freeze the reference object.
Logged
Posts: 176
Spline
miica
September 27, 2018, 12:16:24 am
Ah, thanks IStonia! now it works! nice~
Logged
Posts: 3760
Developer
Administrator
Polygon
IStonia
September 27, 2018, 12:18:01 am
Also make sure this option is disabled, Edit > Preference > Options 2 > Snap to frozen object enabled.
Logged
Print
Pages: [
1
]
« previous
next »
NVil Forum
»
General Category
»
Community Help
»
Draw Mesh with Snap Vertex On makes line jagged