NVil Forum

General Category => Community Help => Topic started by: miica on September 26, 2018, 10:56:58 pm

Title: Draw Mesh with Snap Vertex On makes line jagged
Post by: miica on September 26, 2018, 10:56:58 pm
Hi everyone,

I am testing doing a retopo using draw mesh and run into a problem. When I enable vertex snapping, so that my end points stick to existing vertex, because I find that if the end points are not touching the vertex, no geometry will be created, and.. the line I draw becomes jagged because the vertex snapping caused my stroke to snap to vertices on the referenced mesh.

(https://www.dropbox.com/s/1ysvqeomwhrxj1n/jagged-line.jpg?raw=1)

I created a gif to show what I mean...

https://www.dropbox.com/s/pzxzpikgt5cg19v/Draw-mesh-snap-vertex.gif?dl=0 (https://www.dropbox.com/s/pzxzpikgt5cg19v/Draw-mesh-snap-vertex.gif?dl=0)

I watched rubberDuck's video and see he doesn't have the problem. Any ideas??
Title: Re: Draw Mesh with Snap Vertex On makes line jagged
Post by: IStonia on September 27, 2018, 12:12:33 am
Freeze the reference object.
Title: Re: Draw Mesh with Snap Vertex On makes line jagged
Post by: miica on September 27, 2018, 12:16:24 am
Ah, thanks IStonia! now it works! nice~
Title: Re: Draw Mesh with Snap Vertex On makes line jagged
Post by: IStonia on September 27, 2018, 12:18:01 am
Also make sure this option is disabled, Edit > Preference > Options 2 > Snap to frozen object enabled.