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Let's change the tranformation to move transforming. That may be easier to explain. Supporse I have an object selection and the current move manipulator's x axis is pointing halfway between world x and z axis. Now I want to move the object along the manipulator's x axis by 20.1 exactly. I just type in 20.1 into the offset x field. If I type in the absolute field instead, the object will move along world x axis and that's not what I want.
I wonder how you can achieve this in TrueSpace.
QuoteLet's change the tranformation to move transforming. That may be easier to explain. Supporse I have an object selection and the current move manipulator's x axis is pointing halfway between world x and z axis. Now I want to move the object along the manipulator's x axis by 20.1 exactly. I just type in 20.1 into the offset x field. If I type in the absolute field instead, the object will move along world x axis and that's not what I want.Now i get it. Thanks for taking the time to explain it again and again until my old brain has accepted the data set
Not really wanting to upset the "data set", but you can over-ride the absolute directions using a saved transform and setting the "Transform list-> Use as input space"
Yet Silo still seems a bit more streamlined and less cluttered. I still have a hard time figuring out the differences of all the tools in Nvil, that somehow are made for the same task, but each does it a little bit different.
- local move is the same as extruding without creating new polygons.- collapse ring is the same as weld(general)->collapse edge ring?