0 Members and 2 Guests are viewing this topic.
I didnt figured out how the "Layon" works. If i select one , then other object it does nothing somehow.
3) And last, would it be possible to have the possibility to slide one object on the surface of another object? similar to Topo mode but with complete objects. For example screen 3.--> there is similar tool in 3dsmax called "Select and Place"..
The tool is improved. You don't have to create any composite tools.
Quote from: IStonia on August 04, 2017, 11:42:57 amThe tool is improved. You don't have to create any composite tools.Not quite correct. It depends not just on what you want to do, but also how you want to do it. Example:-NOTE: I will just refer to creating a Box primitive.The implimentation you have made(I am looking at Aug-6 build), is that the added function only works with "Create Box#"(Does not work with "P_Create Box(*)) and only works via hotkey(cursor needs to be in position in viewport, cannot create box on preselected sub-object, or via user button). You are also limited to the Box being placed based on its deault center pivot.I am not asking you to make further changes, I was just surprised at your statement, due to very limited(specific) change/implimentation you have made. Not everyone(certainly not me) wants to be forced to use hotkeys to make functions work.(Why do you think many avoid Blender?)
Hi,i think i got it now!!i created a streamline tool :in LMB Tool i added Generic Tools >> Snap_Position_Normalin On Activated i added Snapping Options >> Enable Snapping to Face TemporaryNow it works and cube slides smootly over sphere by respecting its surface!!Nice , thanks a lot.