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Topic: Materials Requests.  (Read 8505 times)

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March 30, 2016, 11:35:26 am
IStonia,
We need this new window for materials, it will be much more smaller and will contain much more visible Materials:

You will be able to scroll this materials with Mouse Wheel or Mouse drag.

When you double click material in that new window it will open this window:

So we will have this window open only when wee need it.



« Last Edit: March 30, 2016, 08:18:49 pm by samardac »
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April 03, 2016, 06:32:01 am
http://www.digitalfossils.com/Download/NVil-Apr-03-16.rar

* View > Windows > Simple Material Window. It has a right click context menu.

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April 03, 2016, 07:03:54 am
Many thanks!!! It looks really great!!!

Now if you double click material it open old window, but can it open only this window:


We need it because Old window is too big and takes a lot of space of view port, having this new window we can nicely solve this problem.
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April 04, 2016, 12:35:36 pm
this looks cool!
it would be nice if the material can drag and drop to the object, command cycle material just in simple material window and auto load when i open nvil

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April 04, 2016, 01:07:00 pm
Quote
it would be nice if the material can drag and drop to the object, command cycle material just in simple material window and auto load when i open nvil

mogul,
I also have that requests in mind and not only them, but now I am waiting till IStonia create that window :)

Quote
auto load when i open nvil
What do you mean?
« Last Edit: April 04, 2016, 04:22:12 pm by samardac »
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April 06, 2016, 07:57:28 am
Hay IStonia, wanted to ask you will you make that window?
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April 06, 2016, 09:13:48 am
I must say it is absolutely awaysome!!!
Now it takes much less place and looks really great!

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April 06, 2016, 07:00:44 pm
Lets polish all stuff!

1. We need Drag and Drop. So it will be possible to drag materials to assign them to objects. Also we need to drag it to another Material to replace it.

2. Context menu should run if you click anyware in window (now it runs only if you click on Material)

3. Context menu should look like this:

New
Assign
Duplicate
Edit (Double Click)

Delete
Delete Unused Materials

Set Default Material (Will set Local Default Material)

Copy
Past

Select Polygons By Material
Select object By Material

4. Add pleas this Orange selection to opened material.


5. Add pleas this big sphere to the Material window.


6. Can you pleas disable that Black Rectangle behind materials in Simple Window and leave only window color. I want to see how it will look.

7. Add pleas string under Material to show name of material.
« Last Edit: April 07, 2016, 04:49:44 am by samardac »
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April 09, 2016, 05:27:55 am
It is really Great!!! Many thanks! :)

Now we need Library, I am going to create good library like on screen.
I want user to not spend time creating materials, he will just pick them from cool library!





Library have to support Drag and Drop, so you can drag onto objects and into Simple Material Window.
Also you could drag from Simple Material Window to Library.

Context menu have to have these items:
New
Assign
Duplicate
Edit (Double Click)
Delete

Context menu of Group section have to have these items:
New Group
Delete Group (It will delete all materials also, add pleas warning message)
« Last Edit: April 09, 2016, 11:07:28 am by samardac »
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April 12, 2016, 07:57:08 am
http://www.digitalfossils.com/Download/NVil-Apr-03-16.rar

View > Windows > Material Library Window.

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April 12, 2016, 08:11:24 am
Many thanks, look great!!! Now we have really great material system! :)
I collected all small bugs and stuff about Material and Library and I will post them tomorrow.


I just wanted to ask you is it possible to some how make list of groups like in my screen?
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April 12, 2016, 09:24:16 am
I just wanted to ask you is it possible to some how make list of groups like in my screen?

It is possible. But the implementation is not easy.It will take too much space if number of groups increases. Group renaming will not be as easy. It won't be suitable to dock to top or bottom.

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April 12, 2016, 09:29:33 am
Good!
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