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Topic: Materials Requests.  (Read 8506 times)

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April 13, 2016, 06:37:56 am
Final touch.

1. We need ability to drag and drop between Simple Material Window and Library in both sides.

1.1 We need ability to drag and drop from Material Edit window Sphere to objects.

1.2 If you click Sphere in Material Edit window it will open color pallet.

1.3 MMB Click on Material will assign it to selection. Have to work in both windows.

1.4 [Edited] Lets make command Merge. If you hold SHift and click One material than another it will merge them. New material will be first selected. Will work in both windows.

2. Now we use RMB to drag materials, I think you made it because LMB we use for scroll. Lets swap them, so we will drag with LMB and Scroll with RMB(only in Material Windows). Drag materials have much more priority also we can scroll with Mouse Wheel.


3. Remove from Context menu pleas:
 - Select By material Cascade
 - Set As Global Default Material (We will use only Local Materail)

4. Rename Assign to ... just to Assign. Add please () to shortcuts, like this ( RMB+Drag )

5. Groups in Library Context Menu must be on the first place.

6. Double Click in empty Space in both windows will create material and open Material Edit window.

7. Make Pleas NVil to remember Last Opened Group. So it will open it on restart.

8. Item From Menu, Window - Layout Style, must be visible only in Customization Mode. I hope it will remove these artifacts from menus:




9. Make pleas Material Edit window to remember its position.

10. Lets make Material assignment to work as SL tools works - if nothing is selected it will assign material to highlighted object/polygon.



« Last Edit: April 14, 2016, 09:53:59 am by samardac »
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April 13, 2016, 07:04:06 am
1 is possible already.

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April 13, 2016, 07:08:44 am
I can drag and drop it only if I drop it into another material. But we need also this - if I drop it into empty space it have to create new material.
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April 13, 2016, 07:14:40 am
IStonia let me know when you work you read this request form forum or you copy requests to your PC?
I need it to know because some times I get better Ideas and change request.
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April 15, 2016, 12:23:59 pm
http://www.digitalfossils.com/Download/NVil-Apr-03-16.rar

1-9 done.

1.2 lmb+Ctrl. Because if only lmb, it will block double click.
10 Don't understand.

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April 15, 2016, 02:04:36 pm
Greate, everything works nice!

1.2
Works great, and with CTRL it is nice! But one thing, If Edit material window has no focus and you click Sphere, window get focus and nothing happen, fix it pleas, because you have to click second time to open Pallete. In the same situation if I click color item it opens Pallet it is how it should work.

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1.4
I tested this new Merge command that works through context menu and with shift, and got much more better solution. Lets rename it to Replace Material, it will have more sense.
Replace Material will work this way, we have 2 objects:
 - object A with Material 1
 - object B with Material 2.

I want to Replace Material 2 with Material 1 it will work this way:
Material 2 will be replaced with Material 1 and object B will be assigned Material 1. It means wil will have only one material - Material 1.

Lets implement it this way:
if you drag Material 1 with holding Ctrl and drop it onto Material 2, Material 2 will replace with Material 1 and object B will be assigned Material 1.
In Simple material Window we will have only Material 1 that will lay in place of Material 2.

In the context menu we will have new item "Past and Replace" it will appears near Copy/Past. So if you Copy some material and then instead of Past apply "Past and Replace" it will replace material.

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10. I meant, for example you have no objects/polygons selected and if you start to drag material to assign it, NVil will assign material to highlighted objects/polygons.

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- Add pleas Delete Unused Materials to context menu when you click in empty space.
- If you close Edit Material window material keep have orange highlighting.
- In Context menu Default Material item have submenu, remove it pleas.
- rename pleas default materials from Mtrl_01 to Material 01, Material 02...

-----------------------------------------------------------------

- Now all windows in NVil loose focus when you leave them, make it pleas to loose focus when you click outside them.
« Last Edit: April 16, 2016, 04:56:36 am by samardac »
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April 15, 2016, 08:09:36 pm
10. Looks like i found right solution.
If you drag material on unselected object or polygon it will assign material to it. If you drag material on selected object or polygon it will assign material only to selection.
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April 16, 2016, 10:32:07 am
http://www.digitalfossils.com/Download/NVil-Apr-03-16.rar


- If you close Edit Material window material keep have orange highlighting.

Is this a bug or what you want?


- Add pleas Delete Unused Materials to context menu when you click in empty space.

No. People may delete materials by accident in this way.

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April 16, 2016, 10:35:09 am
Quote
Is this a bug or what you want?
It is bug.
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April 16, 2016, 10:59:17 am
Quote
Is this a bug or what you want?
Looks like it is fixed!!!

-Can you pleas remove highlighting when you go with cursor other Material, they have to be highlighted only when you select objects or when you open Edit Material window.

-Lets remove these Replace and Past Replace it is too complicated to use.
I play with this about half hour and it confuse me a lot :) Looks like it was not very good idea.

-When you open Edit Material window Sphere appears with delay. Fix it pleas.
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April 16, 2016, 12:03:41 pm
http://www.digitalfossils.com/Download/NVil-Apr-03-16.rar


-When you open Edit Material window Sphere appears with delay. Fix it pleas.

Can't do any better.

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April 16, 2016, 12:09:14 pm
Fixed, except one small thing if you click material and keep button pressed highlight appears, remove it pleas.
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April 17, 2016, 07:26:48 am
Fixed!
IStonia add pleas Control Box Visible option to context menu when you are in customization mod.
I want to hide these buttons:


And Add please options to rename these windows.
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April 17, 2016, 08:01:45 am
This is looking really good Andrei and Istonia. Can't wait to try it out when its finished.

If you get a chance Andrei, can you post a workflow on this when its finished so I can incorporate it into my interface.