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or may be make at least edge tool like in Silo. I really can not work with spline in NVil it is very hard... You have to draw it than you alwas have to twek it(becouse it is imposible practically to draw waht you need) and if you move point all twaeks reset... A lot of time have to spend to draw simple curve... Bspline is much more intuitive and easer. or at least edge tool like in silo....
CVs are easier to pull around. An analogy would be the proxy low poly cage for subdivision surfaces.
Quote from: samardac on May 12, 2014, 09:53:11 amor may be make at least edge tool like in Silo. I really can not work with spline in NVil it is very hard... You have to draw it than you alwas have to twek it(becouse it is imposible practically to draw waht you need) and if you move point all twaeks reset... A lot of time have to spend to draw simple curve... Bspline is much more intuitive and easer. or at least edge tool like in silo....Hi samardac,Nurbs curves will not really bring you any more control than what you can get from Nvil Splines.You can create splines like you can create edges(edge tools) in Silo (enable "Line List" option, or "Toggle type" to switch between smooth /sharp transition). You can also disable the auto updating of the tangents on spline tangent while editing.(Edit > Options > Spline Transform Options")Would some examples of how to use the splines help?
IStonia, if Bspline is hard to make, could you pleas make this edge-spline like in Silo.
Also I think this system with edges in Silo is great! Especially when you can copy/past them from existing edges and then extrude it or cap.