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VoidWorld Update Feb 25 2012
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Topic: VoidWorld Update Feb 25 2012 (Read 9699 times)
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Posts: 3760
Developer
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IStonia
February 25, 2012, 09:11:21 am
new update.
http://www.digitalfossils.com/Download/VoidWorld-Feb-25-12.rar
Summary of changes:
* A new basic streamline tool, Local Move Selection, under Subobject Tools group.
* Millimeter is available for unit setup.
* Edit > Preference > Filters, for manipulator and shading cycling element options.
* Space Loop and Circulate are improved to work better on symmetry mode.
* Edit > Options > Radial Menu Options > Revert Custom Menu To Default Menu In Empty Space. This is an alternative way to access default radial menu if you don't want to access it in the default way: RMB.
* Vertex/Edge/Polygon Mode > Commond Commands n Tools > Quad Cap. For instructions see Help >Contents > Modeling > Common Command Tools > Quad Cap.
* Polygon Flatten tool is replaced by Flatten tool at subobject level.
* The X/Y/Z axis labels in Manipuation window can be used to do the tramsforming operations by RMB/LMB.
* Rendering > Show Subd Crease Edge Color. Edit > Preference > Colors > Sud Crease Edge Colors.
* 'Quad cap' option is added to 'Shpere' and 'Cyliner' primitive tools.
Thanks!
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Posts: 85
Edge
Memag
February 25, 2012, 10:23:55 am
I am still amazed by how quickly you put out those updates.
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Posts: 85
Edge
Memag
February 25, 2012, 10:29:23 am
There is something wrong with the sphere object on initial creation.
It has it's top moved to the bottom creating a cavity.
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Posts: 546
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Passerby
February 25, 2012, 01:11:03 pm
very nice update
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VoidWorld Update Feb 25 2012