NVil Forum

General Category => News and Updates => Topic started by: IStonia on February 25, 2012, 09:11:21 am

Title: VoidWorld Update Feb 25 2012
Post by: IStonia on February 25, 2012, 09:11:21 am
new update.
http://www.digitalfossils.com/Download/VoidWorld-Feb-25-12.rar


Summary of changes:

  * A new basic streamline tool, Local Move Selection, under Subobject Tools group.
  * Millimeter is available for unit setup.
  * Edit > Preference > Filters, for manipulator and shading cycling element options.
  * Space Loop and Circulate are improved to work better on symmetry mode.
  * Edit > Options > Radial Menu Options > Revert Custom Menu To Default Menu In Empty Space. This is an alternative way to access default radial menu if you don't want to access it in the default way: RMB.
  * Vertex/Edge/Polygon Mode > Commond Commands n Tools > Quad Cap. For instructions see Help >Contents > Modeling > Common Command Tools > Quad Cap.
  * Polygon Flatten tool is replaced by Flatten tool at subobject level.
  * The X/Y/Z axis labels in Manipuation window can be used to do the tramsforming operations by RMB/LMB.
  * Rendering > Show Subd Crease Edge Color. Edit > Preference > Colors > Sud Crease Edge Colors.
  * 'Quad cap' option is added to 'Shpere' and 'Cyliner' primitive tools.

Thanks!
Title: Re: VoidWorld Update Feb 25 2012
Post by: Memag on February 25, 2012, 10:23:55 am
I am still amazed by how quickly you put out those updates.
Title: Re: VoidWorld Update Feb 25 2012
Post by: Memag on February 25, 2012, 10:29:23 am
There is something wrong with the sphere object on initial creation.
It has it's top moved to the bottom creating a cavity.

(http://img7.imageshack.us/img7/2778/captureuq.png)
Title: Re: VoidWorld Update Feb 25 2012
Post by: Passerby on February 25, 2012, 01:11:03 pm
very nice update