News:

 

Topic: VoidWorld Update January 03 2012  (Read 7695 times)

0 Members and 1 Guest are viewing this topic.

  • No avatar
  • Posts: 3705
  • Developer
  • Administrator
  • Polygon
January 03, 2012, 08:49:21 am
new update.
http://www.digitalfossils.com/Download/VoidWorld-Jan-03-12.rar


Summary of changes:

  * In Scene Explorer, double click object name for renaming.
  * For slice tools, to slice vertically/horizontally, press down Shift key. If there is any hotkey confliction that makes it impossible to use Shift key, there are two new basic streamline tools, Slice_VH, Slice(Split)_VH.
  * Snappings can be used in slice tools. In this case, the slice plane will be treated as infinite.
  * A bug in viewport size computation is fixed. In previous version, arranging dock windows may cause incorrect viewport size.
  * 3D-Coat in memory detection is improved.

Thanks!

  • No avatar
  • Posts: 69
  • Edge
    • my blog - sculpting
January 03, 2012, 03:14:11 pm
Thanks for update. I will test is soon.

  • No avatar
  • Posts:
  • Guest
January 04, 2012, 12:06:06 pm
Hi, and yes thanks for the update. Have been giving VoidWorld a go now for a few weeks and am really liking the usability. The 3D-Coat app-link is also very handy.
   
Cheers!