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VoidWorld Update January 03 2012
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Topic: VoidWorld Update January 03 2012 (Read 10216 times)
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Developer
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IStonia
January 03, 2012, 08:49:21 am
new update.
http://www.digitalfossils.com/Download/VoidWorld-Jan-03-12.rar
Summary of changes:
* In Scene Explorer, double click object name for renaming.
* For slice tools, to slice vertically/horizontally, press down Shift key. If there is any hotkey confliction that makes it impossible to use Shift key, there are two new basic streamline tools, Slice_VH, Slice(Split)_VH.
* Snappings can be used in slice tools. In this case, the slice plane will be treated as infinite.
* A bug in viewport size computation is fixed. In previous version, arranging dock windows may cause incorrect viewport size.
* 3D-Coat in memory detection is improved.
Thanks!
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JoseConseco
January 03, 2012, 03:14:11 pm
Thanks for update. I will test is soon.
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Sproket
January 04, 2012, 12:06:06 pm
Hi, and yes thanks for the update. Have been giving VoidWorld a go now for a few weeks and am really liking the usability. The 3D-Coat app-link is also very handy.
Cheers!
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VoidWorld Update January 03 2012