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is there any downside to just never finalizing the spline slide, and using it like a deformer in maya? wouldn't bother me if it's not editable till finalizes, but there are some shapes where it is common for me to only need splines to create the shape i want, and don't need to tweak it, so im thinking in cases like that i could just never finalize the operation till at the end of my workflow when i need to get it into maya, or a other 3d package.