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Topic: Node material editor  (Read 1985 times)

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July 10, 2020, 08:47:58 pm
Is it possible to make a node material editor in a program? At least from several nodes in which the texture is selected and it is assigned to the material that is assigned to the object?

In a blender, this is so.
In 3ds max and may also have a node editor of materials.
The node material editor is one of the coolest pieces of all 3D packages.

This in 3ds max.
« Last Edit: July 10, 2020, 09:20:46 pm by Ghostil1 »

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July 11, 2020, 12:02:17 am
It is a too complicated thing to implement. I don't think I can do it.
« Last Edit: July 11, 2020, 11:40:10 am by IStonia »