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Backface culling enabled in retopo mode dramatically reduced performance
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Topic: Backface culling enabled in retopo mode dramatically reduced performance (Read 3979 times)
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Posts: 41
Vertex
Boonta
May 30, 2019, 06:38:17 pm
when enabling "cull back faces" my viewport frames drops from 120 down to 15-30 fps.
this is while retoping a mesh.
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Polygon
IStonia
May 30, 2019, 11:39:30 pm
this is due to the increased amount of computation. There are a few options which can affect performance sharply. There is a page in the help file about this.
Help > Contents > User Interface > Viewport Performance.
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Posts: 41
Vertex
Boonta
May 31, 2019, 06:28:00 pm
I always thought back-face culling was a performance saver ? It's surprising to see perf takes such a sharp hit with it enabled.
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Backface culling enabled in retopo mode dramatically reduced performance