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3. Nvil documentation is rather poor. I don't see tutorials like "make a human or complex room from scratch". I went only briefly through Samardac's Nvil YouTube videos, and while they do cover tools and basic modeling, I would love to know how to utilize dozens of the great tools to their fullest potential on examples. Is there more in-depth tutorials or preferably the whole course in any plans? And there is zero documentation on using sculpting brushes, as I recall.
...Although I tend to use Modo for retopology...