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Topic: VoidWorld Update Sep 08 2012  (Read 10982 times)

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  • Polygon
September 08, 2012, 10:20:19 am
new update.
http://www.digitalfossils.com/Download/VoidWorld-Sep-08-12.rar
Note: If the app failed to run, it is likely the msvcr71.dll is missing in your system.


Summary of changes:

  * A new dock panel is added. To make it available, you need to do a reset, View > Windows > Reset. Shut down and restart the program.
  * View > Windows > Manipulation Input Window.
  * Scale ability is added to transform align operation.
  * A bug in streamline tool's 'Allow tpped to stay live' option is fixed.
  * A bug in stramline tool 'BG Image' is fixed.
  * Some improvement for streamline tools. It allows user to perform selection operation within a streamline tool. See Help > SteamLine Tools > StreamLine Tool Specifications > Allow tapped to stay live.
  * Edit > Preference > General > Misc Settings > Auto save/load scene on app close/start.
  * Polygon mode > Geometry > Divide NGon.
  * View > Object Shading > Show Hard Edges.
  * Edit > Preference > Colors > Edge Colors > Hard Edge.
  * Vertex Normal tool is improved to adjust multiple normals at the same time. See Help > Contents > Modeling > Vertex Section > Mesh Vertex > Adjust Vertex Normal.

Thanks!
« Last Edit: September 08, 2012, 08:28:24 pm by IStonia »

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  • Triangle
    • Reiner`s Tilesets
September 08, 2012, 06:22:46 pm
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  * A new dock panel is added. To make it available, you need to do a reset, View > Windows > Reset.
Houston we have a problem. As you can see you see nothing. I have of course reset the windows. Seems that i have to customize the software from scratch. Then i get the complete window. Nothing dramatic though :)
Free Gamegraphics, Freeware Games http//www.reinerstilesets.de

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September 08, 2012, 06:45:18 pm
Seems that i have to customize the software from scratch.

I did not have that problem. I made reset, then re-started and OK. However, 2 small errors.
1: On/off toggle (in View-windows) for "Manipulation Input Window" is not reflecting if that window is active or not. It appears to be tied to if the "Manipulation window" is shown or not.
2: "Tool selection" window is now named (in view-windows) "Visual Tool Window". So now there are 2 of those entries.

IStonia,
Many thanks for all the work put into the update. Excellent.


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  • Triangle
    • Reiner`s Tilesets
September 08, 2012, 07:03:40 pm
Problem sorted it seems. I had restarted it again, and this time the panel showed its content. Some quirks fixes itself, heh :)

And yes, thanks for this update :)
Free Gamegraphics, Freeware Games http//www.reinerstilesets.de

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  • Polygon
September 08, 2012, 07:16:18 pm
Some quirks fixes itself, heh :)

A shutdown-restart(re-load) after a reset is required.
The previous update (http://voidworld.cmcproductions.co.uk/index.php/topic,351.0.html) mentioned that, I think IStonia probably should of mentioned that in this update.

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  • Triangle
September 08, 2012, 08:40:38 pm
Nice work! I'm amazed how quickly you get things done. Can't wait until my new notebook arrives to put NVIL to some practical use (unfortunately my PC is broken).

Nevertheless: In this release the "grow loop selection" function seem to be broken. It deselects everything. Shrink loop selection works as expected.