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Topic: VoidWorld Update Aug 11 2012  (Read 9295 times)

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August 11, 2012, 11:10:49 am
new update.
http://www.digitalfossils.com/Download/VoidWorld-Aug-11-12.rar


Summary of changes:

  * Absolute input fields in 'Manipulation' panel are used for size input control in scale mode.
  * Numeric inputs are added to 'Scene Explorer > Object List' for object position/orientation/scale/size adjusting.
  * Geometry > Common Commands n Tools > Freeze Object Scale.
  * Edit > Customize > Tools > Common Modeling Shortcut Tools > Pick Material. Select material in material editor according to the polygon under dursor point.
  * In material editor, if a material name appears in green color, that means an object using that material is being selected in the scene.

Thanks!