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Topic: Scale direction error? (Fixed)  (Read 10462 times)

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  • Polygon
July 16, 2012, 04:23:29 am
Hello,

Example:-

Create a box at world center. Rotate box 45deg around Y axis. Set manipulator to world orientation and pivot position to world.



Scale object using manipulator on X or Z axis (or offset inputs). It does not scale to manipulator(world) orientation, but to object orientation.

It scales as expected if in sub-object (or mesh) selection.


« Last Edit: July 16, 2012, 06:52:52 pm by steve »

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  • Polygon
July 16, 2012, 04:34:52 pm
Fixed. I hope.

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July 16, 2012, 06:52:36 pm
Looking good.

Many thanks,

Regards,

-Steve