News:

 

Topic: [Fixed] Cycle Snapping  (Read 3803 times)

0 Members and 1 Guest are viewing this topic.

  • No avatar
  • Posts: 2103
  • Polygon
May 23, 2015, 03:36:09 am
This as been an issue for a while, so thought about time to report it.

If you use Cycle snapping up/down, be it from tools, or if, for example, while using functions such as "Set manipulator"(where you can cycle snapping with mouse wheel while function active). There is the little icon that shows at mouse cursor that indicates what snapping is set. The problem is that the icon for "Polygon Center" is missing from the cycle. So instead of it showing "Polygon Center" as being set, it will show "Face" as being set.
The "Hud" also as issue with that. As while cycle through snaps, when you get to "Polygon Center" the HUD only updates if you move mouse, and then it shows snapping as being set to "Face" and "Polygon Center", which is incorrect, as snapping is only set to Polygon center.

Could you please check when you have time.

----------------------------

Now fixed.
Thank you.
« Last Edit: May 23, 2015, 06:50:16 am by steve »

  • No avatar
  • Posts: 3760
  • Developer
  • Administrator
  • Polygon
May 23, 2015, 06:26:49 am