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I'm interested in this topic also.I've just embarked upon a project to further my knowledge of hard-surface modelling and a bit curious as to how many polys I'll be able to chuck around in Nvil.my home specs are:Win7 64Bit, i7-2600, 16GB RAM, NVIDIA GTX 570HD
Well what is the main cause of the slow down after undo or unsubdivide, is it .nets garbage collection?