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I did not mean a integrated renderer but what I meant was a good viewport rendering like viewport 2.0 in maya,
I agree adding sculpting and texturing will add to the tag price but it will lead to a better community and better development also adding these features may attract companies in using this software rather than us individual artist.
+1 to the gallery section it would not only help people into buying this software but it would also help exciting users to be inspired and make something for the community.
That would probably require a new display API. If that was something fairly easy/quick to add, then it would of already been done (IMHO)
I would find that doubtful. Anyone serious about sculpting would be looking at Zbrush or 3d-coat.
I agree a WIP/finished project forum would be good, but how many would contribute to such a forum?
I somewhat disagree because you can find in NVil that you will not find in those software and that is polygonal modelling I find that a plus.
QuoteI agree a WIP/finished project forum would be good, but how many would contribute to such a forum?I would:)
Both Silo and Hexagon added sculpting, where are they now?
I don't think NVil needs more features (except for sophisticated UV-Mapping and just maybe a new GUI) to really kick off and hit the market. It is a decent website, marketing and support (by that I mean tutorials) that are lacking.