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Very true. Silo was one heck of a cool modeler for its time.I guess my fear is, as a Softimage user mainly, when I come in to VW I don't see streamline tools anywhere. I see buttons and drop-down menus. So without any sort of introduction to it, I'm lost. I've managed to bind the navigation, selection keys and things like transform, rotate and scale to match Softimage. But beyond that I still find myself getting lost and confused a lot.Paul
My understanding (and correct me if I'm wrong) is that visual tools are the buttons you see in the interface and streamline tools can be either a single tool or a series of tools chained together like a macro.BUT... then when people talk about them, I get the feeling that they're totally separate things. As if there are actually two totally different programs and VW is the front-end to both of them.It gives the impression that if this were a carpentry shop, you're telling the carpenter, "well, you can either use the hammer you see sitting over there on the bench, but there's also a totally different hammer that's hidden in a secret compartment and you have to know the right button to push to open the secret door. But if you know the secret button, you get the secret hammer faster." My question would then be - why 2 hammers at all?Maybe my understanding is totally wrong. But I suppose that could be a good reason to make sure there's lots of good documentation & tutorials ready for launch. Maybe just a wiki that gives a list of every tool, what it does and how to access it. Eyeon does a good job of this with their VFXPedia site - check it out: http://vfxpedia.comBut again, I hope nobody misunderstands and think I'm negative on this app at all. It's really awesome. I just don't want anything to stand in the way of it being widely accepted.Paul