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The extrude is excellent for keeping volumes, so for now it's a decent workaround for a bend deformer, but on moving objects with a certain arc path I don't see a fail proof way yet.
I found a work around for the lattice though, even though it's a bad workaround. I'm offsetting the verts at a gradual slope, it's a real pain, but if anyone knows a workaround for lattices that doesn't involve directly altering the offset numbers it'd be appreciated.
steve check out the lattice modifier in .....
The main thing I'm wondering is how I would make a tire or another similar mesh that wraps around a certain point, for the bend.
Yeah I know I can't expect Nvil to have all the features I need, that's why I asked for a few,......