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The only content there states:- "Loop Select. The selection will grow along a loop. Border edges are also considered as loop edges".I do not see that explaining the results shown, or that being classed as a different kind of loop select.
There are three images about 'Loop Select'. Have you looked at the middle one?
When you instruct the program to select loop edges, it first checks whether the first type of loop pattern(4 edges per vertex) exists. If that failed, it will check the second type of loop pattern(6 edges per vertex). Once the loop pattern type is established, the program will stick with the pattern all the way.
All you examples shown are 6 edges pattern. That's why.
Can you select 6 edges loop pattern in other apps?
So, image 3 is not a bug?
As to the termination style, it is a limbo situation. In some cases you may actually want it to stop at the position where different loop pattern starts.
Quote from: IStonia on April 05, 2013, 09:20:06 pmSo, image 3 is not a bug?Not for your implementation. It is just no other application I have ever used works the way NVIL does for the edge_loop selection.
In image 3, it is 6 edges loop pattern. And you said "they are able to select along loops that contain both 4 and 6 (or 8/10/12 etc).".