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b: make duplicating less difficult. Maybe add a 'duplicate (no dialog)' tool we can hotkey ourselves, or even seperate tools, one for each option in the dialog?
Also I mostly need polygroups because these groups are transferable to Zbrush.
Is this possible in NVil? If so please teach me how thanks.
It does not create a new object-group. It just put the new object under the fixed 'Object Groups'. What is your expectation?
Quote from: arvin00 on April 28, 2013, 02:22:13 amIs this possible in NVil? If so please teach me how thanks.The feature has recently changed its place in the program. It's now found in the Scene Explorer.Make sure to enable groups in the .obj exporter.
it is not working for me:( I grouped the faces and then exported it in .obj format and still zBrush would not recognize the groups.
Quote from: arvin00 on May 06, 2013, 06:27:42 amit is not working for me:( I grouped the faces and then exported it in .obj format and still zBrush would not recognize the groups.Can you create a very simple box obj file from a program that zBrush recognize its grouping and send it to me so I can check the difference?
Quote from: polyxo on April 28, 2013, 08:02:39 amQuote from: arvin00 on April 28, 2013, 02:22:13 amIs this possible in NVil? If so please teach me how thanks.The feature has recently changed its place in the program. It's now found in the Scene Explorer.Make sure to enable groups in the .obj exporter.it is not working for me:( I grouped the faces and then exported it in .obj format and still zBrush would not recognize the groups.
As said before - one needs to configure the .obj-exporter in Edit/Options/File Format Options to export Polygroups.