Home
Help
Search
Login
Register
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
News:
NVil Forum
»
General Category
»
News and Updates
»
VoidWorld Update Dec 16 2012
« previous
next »
Print
Pages: [
1
]
Author
Topic: VoidWorld Update Dec 16 2012 (Read 9308 times)
0 Members and 1 Guest are viewing this topic.
Posts: 3760
Developer
Administrator
Polygon
IStonia
December 16, 2012, 08:45:02 am
new update.
http://www.digitalfossils.com/Download/VoidWorld-Dec-16-12.rar
Summary of changes:
* Edit > Preference > General > Lasso is default selection style On Startup.
* View > Hide Title n Menu On Full Screen.
* Edit > Options > Ignore Wired/Transparent Polygon On Selection. This provides the convenience for selecting objects behind.
* View > Object Shading > Object Individual Shading > Solid Unselected/General.
* View > Object Shading > Object Individual Shading > Solid Gray Unselected/General.
* View > Object Shading > Object Individual Shading > Transparent Unselected/General.
* View > Object Shading > Object Individual Shading > Wire MEsh Unselected/General.
* View > Object Shading > Object Individual Shading > Cycle Object Individual Shading Unselected.
* Some bug fixings.
* It is possible to adjust soft selection fall-out during subobject tweak operation.
Thanks!
Logged
Print
Pages: [
1
]
« previous
next »
NVil Forum
»
General Category
»
News and Updates
»
VoidWorld Update Dec 16 2012