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VoidWorld Update Dec 16 2012
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Topic: VoidWorld Update Dec 16 2012 (Read 9307 times)
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Posts: 3760
Developer
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Polygon
IStonia
December 16, 2012, 08:45:02 am
new update.
http://www.digitalfossils.com/Download/VoidWorld-Dec-16-12.rar
Summary of changes:
* Edit > Preference > General > Lasso is default selection style On Startup.
* View > Hide Title n Menu On Full Screen.
* Edit > Options > Ignore Wired/Transparent Polygon On Selection. This provides the convenience for selecting objects behind.
* View > Object Shading > Object Individual Shading > Solid Unselected/General.
* View > Object Shading > Object Individual Shading > Solid Gray Unselected/General.
* View > Object Shading > Object Individual Shading > Transparent Unselected/General.
* View > Object Shading > Object Individual Shading > Wire MEsh Unselected/General.
* View > Object Shading > Object Individual Shading > Cycle Object Individual Shading Unselected.
* Some bug fixings.
* It is possible to adjust soft selection fall-out during subobject tweak operation.
Thanks!
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VoidWorld Update Dec 16 2012