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Sorry, but you are not really seeing my point.Forget about 3dwizzard setting and forget about my settings.The new default "scene scale" setting is 0.01 Will that cause issue when using that default?
I may not understand your point correctly. I can't tell wheather you are telling there is a problem or you are not sure of something.
I'll try to explain a bit more. I'll take the soft selection as an example.
I can see now that scene scale setting can be a very confusing thing for people.
man you guys are really over thinking shit,
Another potential problem (due to not knowing what the original problem is), is due to the "scene scale" being based on scene/object full size(number of units). I work on many large objects, but most of the time only work on small sections of that object adding detail. In such a case, should the scene scale be set to the full objects size or the size of the area I am working on?
ya but i just test shit out, and make sure it doesn't break my workflows before stressing out about changes like that, and what i saw was so minor it doesn't even matter to me with the change.you should prolly do the same, work on knocking out some quick shapes, or make a prop, and see if this change effects you or not?
...............the soft selection won't work properly, otherwise it may or may not. .
actually by the way if there isn't already a way to do that, it would be nice to have a command for, taking the interval up and down, and doing the same for the major segments. though that might take a little work since you would need to give control to how much it goes up and down, since i would want to make sure it maintains the power of 2 numbers i use for everything.