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"Symmetrize Selection" works! Does that supposed to be a temporary mirror, right? It works of course only on symmetrical objects.
"Convert Selected To UV Seams" works but if you use it again on the seam edge again it kill all seams on the object. Is it possible to turn seam also in viewport on?
(I can remember to asked for a time, but that was somehow hidden, until you go it special uv mode, Right?)
I don't know what you mean by "temporary mirror.
QuoteI don't know what you mean by "temporary mirror.* Subobject mode > Selection > Symmetrize Selection.Sorry for my english :)I didnt understood for first what is it used for. I use a lot "SymmetryCut_WorldSpace_..." if i want symmetry is applied.But the this new feature"Symmetrize Selection" works!, of course on symmetrical objects.
Are there some plans to introduce some Auto Uv solutions like uvmaster in zbrush?^^
* Geometry > Common Commands n Tools > Remove UV Seams