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[Retopology] Refined cylinder tool, triangulated cap tool, spin tool
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Topic: [Retopology] Refined cylinder tool, triangulated cap tool, spin tool (Read 5416 times)
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Posts: 3760
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IStonia
August 07, 2019, 10:13:02 am
A new feature is added.
* Draw Mesh > Cut: To generate new goemetries connecting to existing mesh from cut line straight away, use MMB instead of LMB to drag out the cut line.
http://www.digitalfossils.com/Download/NVil-Aug-07-19.rar
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b33nine
August 07, 2019, 05:27:15 pm
The mesh tweak tools work amazing, thank you!
I couldn't get the bridge tools to work, but I'm guessing it either has something to do with the samardac hotkey setup, or I just don't understand the case use very well.
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IStonia
August 07, 2019, 05:42:29 pm
It could be some hotkey fighting. Can you describe the steps you do it and what goes wrong? Does it work if you use the default nvil setting?
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Last Edit: August 07, 2019, 06:28:54 pm by IStonia
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b33nine
August 07, 2019, 07:04:01 pm
Actually, it was as I suspected, I didn't know how to make it work with the bridge tool. I was trying to bridge between created faces rather than the red guide lines. Bridge works great!
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IStonia
August 08, 2019, 03:09:43 pm
To bridge between existing geometry borders, you can use the "Extrude" tool.
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[Retopology] Refined cylinder tool, triangulated cap tool, spin tool