« Last post by Mike_Hocksworth on August 06, 2024, 04:39:33 am »
Best Fit and Best Fit All appear to work as expected when in object selection mode. Where Best Fit will take all selected items and zoom and centre them in the viewport while Best Fit All zooms and centres all objects within the scene/viewport.
I tried to use this with some face and edge selections (most likely vertex as well) and Best Fit All seems to focusing on the selected items, rather than zooming me back out to view all items within the viewport.
Having Best Fit All while in a non-object selection mode would help to reset the working view to get a better 'big picture' view of what is being worked on.
« Last post by Mike_Hocksworth on August 05, 2024, 04:30:27 am »
I have sent an email moments ago with a small video clip.
I gave this another test and tried raising the second cube and selecting it first, then joining to the cube on the left. This seems to work. Leaving the cubes positions the same and just selecting left cube first then right cube it goes wonky again.
Hopefully this helps in narrowing down where the problem might be occurring.
« Last post by Mike_Hocksworth on August 04, 2024, 09:29:24 am »
On the Steam August 02 version, I think the 'Curved' option is producing some pretty wacky results. Linear seems to work okay, though I'm not sure if Twists A or Twists B are meant to affect anything, they currently do not while Linear is active.
* A new streamline basic tool, Edge_Stitch. Stitch two border or selected edge loops. * A new streamline basic tool, Loop_Smooth. Smooth the shapes of selected edge loops. * Some bug fixings.