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General Discussion / Re: Dxf import and cap holes
« Last post by kevjon on Today at 05:28:41 am »
Here is a quick video of how to loft between 2 splines.

https://youtu.be/gOUinlUYVsk

The imported circle has too many points which limits your ability to play with mesh segments after the loft. See if you can adjust your CAD softwares export settings to export a circular spline without so many points or recreate the spline in NVil with the spline Circle/Rect tool.

If you are already use Moi or other CAD software and want precision accuracy, CAD programs are best for that. Polymodeling software like NVil are for visualization purposes (they are faceted).
2
Feature Requests / Re: Extend Function Request
« Last post by IStonia on Today at 01:05:14 am »
Try this and see if it's what you want.
https://digitalfossils.com/Download/NVil-Mar-04-26.zip

Edit > Preference > General > Fine transform/view-navigate speed.
Material window > Assign Random Materials On Selected Objects.
Draw Mesh right-click menu > Random Material Assign On Mesh Shells
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General Discussion / Re: Dxf import and cap holes
« Last post by Noobnvil on Today at 12:25:48 am »
Tnx I still need some help...
I could not figure out how to loft the imported dxf shapes.

Attach is the dxf and nvil scene what I am trying to do.
In Nvil I made what I wanted in about 2 min so very quick....but I need to be accurate
that is the reason I need to use the dxf lines.

I have probed a few cloud points and into my cad and want to build in Nvil3d upon those measurements.

Tnx!
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Community Help / Re: Draw Mesh Masters
« Last post by silent_haven on March 03, 2026, 07:58:29 am »
If you set up some temporary geometry, this is one way you could model reasonably accurately with drawmesh.
https://youtu.be/XqBxncYsfOw
Good approach!
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Community Help / Re: Draw Mesh Masters
« Last post by kevjon on March 03, 2026, 04:52:49 am »
If you set up some temporary geometry, this is one way you could model reasonably accurately with drawmesh.
https://youtu.be/XqBxncYsfOw
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Community Help / Re: Draw Mesh Masters
« Last post by IStonia on March 02, 2026, 01:18:34 pm »
Got it. Thanks!
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Community Help / Re: Draw Mesh Masters
« Last post by silent_haven on March 02, 2026, 12:41:56 pm »
Ok, I'll try to see if I can find a different way to reproduce the bug shown in your video.
Try this
https://drive.google.com/drive/folders/1CNZVkxNriQYIS0Y22UKUJ7RC1TRK6Wzn?usp=sharing
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Community Help / Re: Draw Mesh Masters
« Last post by IStonia on March 02, 2026, 12:12:27 pm »
Ok, I'll try to see if I can find a different way to reproduce the bug shown in your video.
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Community Help / Re: Draw Mesh Masters
« Last post by silent_haven on March 02, 2026, 11:41:14 am »
No, I can`t
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Community Help / Re: Draw Mesh Masters
« Last post by IStonia on March 02, 2026, 11:08:25 am »
Can you post it over as attachment or pm?
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