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1
News and Updates / Nvil Update Mar 12 2024
« Last post by IStonia on March 12, 2024, 10:19:48 pm »
New Update

https://digitalfossils.com/Download/NVil-Mar-12-24.rar


--Prerequisites : If the application failed to launch and SlimDX is not installed, download/install the CORRECT version(64 or 86(32-bit)) of end user runtime(for slimDX), https://www.digitalfossils.com/Download/SlimDXInstallers.rar
--For installing to run in Linux : https://github.com/ajz3d/lutris-nvil-installation-scripts

Nvil Kick-Start
https://youtu.be/mVRehG-kOQQ

Draw Mesh Kick-Start
https://youtu.be/Yb2iyj5LQoY

Summary of changes:

* New patch operation functions are added into Draw Mesh tool. This can make retopo process a lot more easier and much faster. 
* A new streamline basic tool, Edge-Loop Split-Slide;
* A new streamline tool, Subobject Transform-Slide.
* If the display screen resolution is higher than HD(1920 x 1080), most GUI elements will be scaled automatically to appear in larger size for better viewing. Some GUI elements can also be scaled individually. For more info, Help > Contents > User Interface > Options And UI Customization > GUI Scale.
* Some bug fixings.


(Draw Mesh) Retopo A Head With Regular-Patch Operation
https://youtu.be/jxnp0moZIUU

(Draw Mesh) 4-Types Of Patch Operations
https://youtu.be/1kKkgv6HAZI

(Draw Mesh) Retopo An Ear With Quad-Patch
https://youtu.be/XpjPx_tPE94

(Draw Mesh) Retopo A Nose In An Easy Way
https://youtu.be/ZEJoseGkTtk

(Draw Mesh)Guide Line Reference
https://youtu.be/6jmhw6CD31Q

Retopo Render Debug
https://youtu.be/Sguxbo-p99I

Subobject Transform-Slide
https://youtu.be/oPdWZ4IrkuE

Edge-Loop Split-Slide
https://youtu.be/tDuQplQrq5E

Create Tubes From Splines
https://youtu.be/Fy6ugfkTNSE

Thanks!
2
NVILL Discussion / Re: What happened to Rocket3f and Samardac?
« Last post by chikega on January 07, 2024, 04:23:49 am »
I hope everything is ok.
3
News and Updates / Re: Nvil Update Oct 20 2023
« Last post by chikega on January 06, 2024, 10:12:49 pm »
Great to see that NVil is still actively being developed and updated!  :)
4
Community Help / Re: Bend faces or rotate a couple faces
« Last post by IStonia on November 26, 2023, 01:52:03 am »
Help > Contents > Modeling > Polygon Section > Hinge Extrude Polygon.
5
Community Help / Re: Limited Dissolve from blender
« Last post by IStonia on November 26, 2023, 12:57:38 am »
This clip shows how it works.
https://youtu.be/Tbz5hPxiNI0
6
Feature Requests / Re: Real-time Visual Debug Aid for Retopo
« Last post by miica on November 21, 2023, 09:34:28 pm »
Try this
http://www.digitalfossils.com/Download/NVil-Nov-14-23.rar

-- The ngon info is added to HUD. It only shows if there is any nogons in the selected objects.
-- P_Select Concave\Convex Quads
-- P_Select Retopo-Offset Polygons

I think I've got it done.

http://www.digitalfossils.com/Download/NVil-Nov-19-23.rar

https://youtu.be/Sguxbo-p99I

Thank you so much IStonia, I will try it!
8
Feature Requests / Re: Real-time Visual Debug Aid for Retopo
« Last post by IStonia on November 14, 2023, 01:37:07 am »
Try this
http://www.digitalfossils.com/Download/NVil-Nov-14-23.rar

-- The ngon info is added to HUD. It only shows if there is any nogons in the selected objects.
-- P_Select Concave\Convex Quads
-- P_Select Retopo-Offset Polygons
9
Feature Requests / Re: Real-time Visual Debug Aid for Retopo
« Last post by miica on November 11, 2023, 09:58:31 am »
I am not sure, maybe it's good to add to HUD? otherwise, I can also just use the hotkey to select ngon everytime I want to check.

I didn't knew this rewind thing, I think it will solve my problem, I will try it. Thank you!

One thing I hope you can add is a parameter to the Select Concave and Convex quad, to be used in composite tool. So I can have a hotkey setup to select polygons with concave/convex of 20 degree angle everytime, for example.
10
Feature Requests / Re: Real-time Visual Debug Aid for Retopo
« Last post by IStonia on November 11, 2023, 08:15:56 am »
-- For Ngons

I can add number of ngons info in the HUD display. Good enough?

-- For Convex/Concave Quads

There are some related tools here, Help > Contents > Modeling > Retopo Tools > Polygon Face Winding Control.

-- For Convex/Concave Quads

It is not possible to implement this feature in Nvil.
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