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1
General Discussion / Re: Twisting when using bridge tool
« Last post by IStonia on Today at 02:47:21 am »
Help > Contents > Modeling > Edge Section > Bridge Holes > Connection Order Control Options.
2
Bug Reports / Re: Few Bugs
« Last post by IStonia on Today at 02:36:49 am »
Try this.
https://digitalfossils.com/Download/NVil-Mar-18-26E-Steam.zip

I don't see the rect-selection bug. Reset your settings to default and see if the bug still there, File > Reset User Settings > Reset all settings.
3
General Discussion / Twisting when using bridge tool
« Last post by Noobnvil on Yesterday at 11:33:07 pm »
Hello
So I am trying to use the bridge tool with an item that I have mirrored...but it is getting twisted.
I used the deistance tool...to see if it will help but no go.

What should I look for?

Tnx!
4
Bug Reports / Few Bugs
« Last post by silent_haven on Yesterday at 08:34:17 pm »
Haven`t used nvil for a while, came back and Rect-Selection bug (my previous topic) has returned as well :(
And I noticed a new bug: I assigned Axis_Move on NMB in the Move StreamLine tool and it doesn`t work with SELECTED subobject. Just hovering on it without selection and using NMB with Axis_Move still works. It happens only with Axis_Move (Rotate, Scale are working properly) and in new file as well.
5
General Discussion / Re: Vertex points not vissible in other views?
« Last post by kevjon on March 17, 2026, 06:57:43 pm »
At the top of the viewport where it says Front, Right, Top, Custom click on it and check "show vertices". I don't know why they aren't turned on by default.

The Y key will activate Move, Rotate, Scale combined. There is also and icon for it in the Manipulation window.
6
General Discussion / Vertex points not vissible in other views?
« Last post by Noobnvil on March 17, 2026, 06:41:46 pm »
Hello
For some reason I cannot see the vertex points...only the 3d view? how to enable this?
Also I saw a video were the manipulator has the move and rotate combined?
how to activate this?

Thx!
7
General Discussion / Re: (WIP) Radial Engine
« Last post by kevjon on March 16, 2026, 11:56:36 pm »
Thanks SH

Here is the textured version of the engine.
uvmapping and rendering done in blender. Textures using substance painter.

https://drive.google.com/file/d/1_-YF7gldZLY4eeo_Rt9bhjtjArPVg1xm/view?usp=drive_link

Now to complete the aircraft this engine is for !
8
Community Help / Re: Array Question
« Last post by IStonia on March 12, 2026, 12:08:46 pm »
These tools maybe helpful.

-- Geometry > Create > Measure.
-- https://youtu.be/pFIJVWbRscQ
-- Tool Search > Object Pose Offset Duplicate/Instance
9
Bug Reports / Re: Grid bug?
« Last post by IStonia on March 12, 2026, 11:58:53 am »
Fixed.
https://digitalfossils.com/Download/NVil-Mar-12-26.zip

I don't see any problem with the spline points while using your settings. If you have the spline selected, can you see the spline points in vertex mode?
10
News and Updates / Nvil Update Mar 12 2026
« Last post by IStonia on March 12, 2026, 11:52:47 am »
New Update

https://digitalfossils.com/Download/NVil-Mar-12-26.zip


--Prerequisites : If the application failed to launch and SlimDX is not installed, download/install the CORRECT version(64 or 86(32-bit)) of end user runtime(for slimDX), https://www.digitalfossils.com/Download/SlimDXInstallers.rar
--For installing to run in Linux : https://github.com/ajz3d/lutris-nvil-installation-scripts

Nvil Kick-Start
https://youtu.be/mVRehG-kOQQ

Draw Mesh Kick-Start
https://youtu.be/Yb2iyj5LQoY

Summary of changes:

* Some bug fixings.
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