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Feature Requests / Re: Feature request Drawmesh, Crease subD
« Last post by kevjon on Today at 12:23:30 am »Keep in mind when using DrawMesh as a modelling tool you can use it inconjunction with standard polymodelling tools & operations. You don't have to do the entire model with DrawMesh. Essentially you go in and out of DrawMesh mode as required.
For example you could use N-Polygons for the headlights, You could create cylinders to cut out the wheel openings with boolean. Standard creasing tools can be used as required.
I agree with you about using standard keyboard shortcuts like D, A, E etc in DrawMesh would be easier to remember provided they don't clash with existing keyboard shortcuts.
For example you could use N-Polygons for the headlights, You could create cylinders to cut out the wheel openings with boolean. Standard creasing tools can be used as required.
I agree with you about using standard keyboard shortcuts like D, A, E etc in DrawMesh would be easier to remember provided they don't clash with existing keyboard shortcuts.
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Is there a way to make text in highlighted yellow bigger?Preference > GUI Scale > HUD font scale

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