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61
General Discussion / Re: New user where to begin?
« Last post by IStonia on September 13, 2025, 09:05:33 am »
* You can create an image plane for the right view. Or you can put the image plane in the middle so it can be visible from both left/right direction.

* The box used the same material as the image plane. You can create a new material and assign it to the box. View > Windows > Materials Window.
62
General Discussion / Re: New user where to begin?
« Last post by Noobnvil on September 13, 2025, 04:54:59 am »
Tnx...
I am with this about 2 hours...with the reference image.
I am sure I have asked this before but cannot find it...in the forums.
When you try to align reference images at some point they disappear...when you cross the middle point I guess.
Why is that?
Is there a way to avoid this..or not having it disappear? this confuses the hell out of me.
In the left view I see the image, in the right view I dont....
The only other 3d app I use is Moi3d and here it is very quick you can move it never disappears...if you have an image visible in the top view
and in the 3d view you move it closer and farther away you will still see it in the top view and bottom view as well.
I am sure there is a logical explanation but I am not understanding this.

and why when I create a box it wraps is with my reference images?

Tnx!
63
General Discussion / Re: New user where to begin?
« Last post by IStonia on September 13, 2025, 03:50:48 am »
Use this Edge-Loop Split-Slide tool, https://youtu.be/tDuQplQrq5E
64
General Discussion / Re: New user where to begin?
« Last post by Noobnvil on September 13, 2025, 01:26:11 am »
Hello what would be the proper way to create a line as the red one just above an existing line?
If I had a circulized item I just can inset and it will create a perfect ouline...but how to do this with something like half a circle?

Tnx.
65
General Discussion / Re: New user where to begin?
« Last post by IStonia on September 12, 2025, 09:26:07 pm »
dxf is supported. Edit > Options > File Format options > Formats > dxf.

File > Open Scene > Pick your dxf file.
66
General Discussion / Re: New user where to begin?
« Last post by Noobnvil on August 24, 2025, 01:05:20 pm »
Hello
anyone can explain me how to import curves from another program?
there is no import like other programs...I see import from external file which is vmw files...

clipboard has fbx and obj.

is dxf possible? svg?

I need to work with exact measurements for cnc fabrication.

Tnx!
67
General Discussion / Re: New user where to begin?
« Last post by IStonia on July 20, 2025, 07:39:24 pm »
You can use this tool, Help > Contents > Modeling > Vertex Section > Spline Vertex > Spline Slide.
68
General Discussion / Re: New user where to begin?
« Last post by Noobnvil on July 20, 2025, 04:50:27 am »
Good day.
In Nvil can you use a curve as a drive rail on another curve to create a 3d shape?
https://www.youtube.com/watch?v=Wd241RpLM6U at 1 minute time frame.

Tnx!
69
News and Updates / Nvil Update Jul 04 2025
« Last post by IStonia on July 04, 2025, 11:16:52 am »
New Update

https://digitalfossils.com/Download/NVil-Jul-04-25.zip


--Prerequisites : If the application failed to launch and SlimDX is not installed, download/install the CORRECT version(64 or 86(32-bit)) of end user runtime(for slimDX), https://www.digitalfossils.com/Download/SlimDXInstallers.rar
--For installing to run in Linux : https://github.com/ajz3d/lutris-nvil-installation-scripts

Nvil Kick-Start
https://youtu.be/mVRehG-kOQQ

Draw Mesh Kick-Start
https://youtu.be/Yb2iyj5LQoY

Summary of changes:

* Polygon mode > Geometry > Copy Polygon Patch.
* A new basic streamline tool, Paste Polygon Patch. Paste copied polygon patch on each individual selected polygon, or at snapping point or at empty space. https://youtu.be/dwItw45FZZo
* A new basic streamline tool, EdgeLoop_Utility. It is a edge loop utility tool: pass-proportions/pass-Length/parallel/perpendicular/even-spacing/straighten. Click at either an end or a middle vertex of a selected edge loop to activate the function. https://youtu.be/nurqtk_5-Io
* Object mode > Create Vertex Soft Selection From Splines. Create vertex soft selection on selected mesh objects from selected splines. Before executing this command, adjust soft selection falloff to a proper value. Select the related mesh and spline objects then execute this command in object mode. https://youtu.be/ttnwav7rT74
* Some improvement on Cut tool and Spline-Rig tool. https://youtu.be/-5pIyfion9o, https://youtu.be/jSl-VHwwVM0
* Some bug fixings.


Thanks!
70
Bug Reports / Re: Retopo bug
« Last post by xenoox on June 06, 2025, 08:36:41 pm »
I'm currently using older nvil version and haven't had time to investigate problem aby further yet. I'll try to check and if issue still persists, record the video for you.
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