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61
General Discussion / Re: From Moi to Nvil and back how to stay accurate
« Last post by Noobnvil on January 07, 2026, 02:59:18 am »
Ok I did a test created an object in Nvil send to Moi...no problem....with create subD and import Obj both work good.

from Moi export as obj ...merge scene > select the obj file

I see the items in the scene hierarchy ...but nothing is visible

I need these to work to finalize 2 projects.

Tnx!
 


62
Bug Reports / Re: Spline vertex snapping
« Last post by IStonia on January 06, 2026, 11:30:20 am »
63
Bug Reports / (Fixed) Spline vertex snapping
« Last post by steve on January 05, 2026, 09:18:02 am »
Hi,
The spline option "Auto set new spline point space info" is not working.

Other functions, such as "streamline basic tools - Snap position normal" do not work correctly on spline vertex, (do not snap to normal direction) is that intentional?

edit: using Dec-17-25 build

Regards,

64
General Discussion / Re: Ungroup mirrored items?
« Last post by IStonia on January 04, 2026, 07:47:56 am »
Object mode > Common Commands n Tools > Split.

Hi IStonia,
For that to work, the option "Create symmetry part as a separate mesh" would need to be enabled in the mirror options window, which by default it is not. So may confuse the user.

I don't know how the wheels were created. From the screenshot, it seems to me the two front wheels are the same object with two separate meshe-shells. So, I guess he just wants to separate the two meshe-shells into two objects so they can be manipulated individually.

Edit: In the latest version, the object Split command breaks separate mesh-shells into different objects if the object consists of only one mesh.
65
General Discussion / Re: Ungroup mirrored items?
« Last post by steve on January 03, 2026, 02:49:54 pm »
Object mode > Common Commands n Tools > Split.

Hi IStonia,
For that to work, the option "Create symmetry part as a separate mesh" would need to be enabled in the mirror options window, which by default it is not. So may confuse the user.

66
General Discussion / Re: Ungroup mirrored items?
« Last post by IStonia on January 02, 2026, 04:10:56 pm »
Object mode > Common Commands n Tools > Split.
67
General Discussion / Re: Ungroup mirrored items?
« Last post by Noobnvil on January 02, 2026, 01:36:26 pm »
Both items move together.
I need to edit them individually.
For instance in Moi3d If I select/highlight 2 items I can move/rotate/scale them.
If I select 2 items and give them a name...they will be grouped under that name.
In the object tree I can select both as one...but in 3d window I can select them as individual.

The items in Nvil were mirrored but I cannot figure out how to separate them lol.

I guess in Nvil3d is the parent/child behaviour.

Tnx!
68
General Discussion / Re: Ungroup mirrored items?
« Last post by IStonia on January 02, 2026, 10:21:52 am »
What do you mean by "Ungroup"?
69
General Discussion / Ungroup mirrored items?
« Last post by Noobnvil on January 02, 2026, 06:15:27 am »
Hello
How do you ungroup mirrored items?I need to ungroup the wheels.
I saw the youtube video which I set my shortcut the same and in the video the realtime was uncheck.
i tried it but nothing...I searched for ungroup but I think its called another name.

Tnx!
70
General Discussion / Re: From Moi to Nvil and back how to stay accurate
« Last post by Noobnvil on December 31, 2025, 12:33:00 pm »
Thank you!
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