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Feature Requests / Re: Feature Suggestions
« Last post by IStonia on February 01, 2026, 08:50:51 am »---1. With enabled symmetry, mirror the material assignment on faces as well
A: Implemented.
---3. An option to not show edges in object mode, but show in subobject mode
A: View > Object Shading > Hide Edges In Object Mode.
---4. Extrude threshhold in pixels doesn`t go higher than 24 and my NMB tools still accidently activating
A: It is a bug. Fixed.
---5. Speaking of NMB tools, make this option, described in example. For example, my Move Streamline Tool has a Tweak on NMB and Axis Move on LMB. If I accidentally move my mouse and tweak, when I wanted to Axis Move, then while moving my mouse I press down LMB and the program removes previous moves made by NMB and start to do an Axis Move. Actually, this is realised in Blender, then on G you Tweaking, but once you press X/Y/Z it automatically snaps to related axis. Now in Nvil you need to press Move hotkey and LMB right simultaneously.
A: Implemented.
6. In Scene Explorer make an option to use scroll while dragging an object. Now it is inconvenient to drag them into groups then you have A LOT of objects
Q: Not sure what you meant. Can you explain it in a video?
---8. Align Object Pivot to the bottom of the object
A: The new button is added to the "Object Pivot" tool's UI.
9. Improve Light Tool. Make it more convenient. Now experimenting with the light I can simply loose this light arrows and it`s very inconvenient to move it on the screen overall. At least would be great to have gizmo in this mode
A: Added a new feature. You can click to select a light then click where you want it to move to.
---10. Make Subdivision Surface respect corners and UV (to not smooth them)
A: Vertex mode > Geometry > Set Subd Hard Corner.
---11. Make an option for knife tool to not cut additional edges on n-gons
Q: Can you explain it in a video?
---12. Didn`t find miltering options for chamfer, would be great to add
Q: What is miltering option?
---13. Make subd-like toggle, but for chamfer with creases controling edge bevel
A: Not doable.
---14. Then Set Manipulator (Visual) is on, make it possible to click through gizmo to select an edge on which I want orient. Now the manipulator is hiding edges and it`s needed to zoom to click on smth. And an option to automatically exit the tool when orientation/position is set
A: Implemented.
---15. Add a separate Collapse Edge command. Personally, I distinct Collapse only for edges and Weld only for Verticies. Now it collapses both edges and vertices. Small thing, maybe useless for most users, but personally I would be happy to have. Therefore, vertices collapce not in the center of their bounding box if there was selected many
Q: Can you explain in a video? What is the selection look like and what the collapse result should be.
---16. I mapped Vertex Edge Slide on NMB. I have to precisely aim cursor to the vertex to slide him. Would be nice to just press slide key and slide this vertex without having to aim at it. It`s kind of annoying now
Q: How can you slide a vertex without specifying which vertex it is? You can increase this value, Edit > Preference > General > Selection Radius.
17. (!) Make an Edge Flow button. It is realised in all other softwares and very important then it comes to add subdivision to curved surfaces
Q: I don't know what it is. Can you give me an example?
18. Add Bridge for faces
Q: How it should work? Select two polygons then Geometry > Bridge.
---20. Add Spline Mirror
A: SplineVertex Shortcut Tools > Flip.
---21. Add an option to lengthen Manipulator arrows, not just its overall size. Personally, I`d like to have a small Manipulator with long arrows
A: Edit > Preference > General > Rotation manipulator scale.
---22. If you dissolve an edge - the adjusted vertex deletes too
Q: Can you explain in a video?
---23. Make an option for pivot to place it to bottom of the object in one button
Q: Is this the same as ---8?
---26. Mentioning Blender - would be nice to have a not outdated bridge with this program. Blender's developers haven't been working on improving their modeling tools - all their attention is focused on geo nodes (which is kinda good but meh) and meaningless for modelers "wow features" which is kinda annoying. So, it would be great to model everything in NVIL, especially since the program already offers a lot of features that Blender doesn't, and then finish the simulations (Rigid Body for example), Sculpting, Materials, and Rendering in Blender.
A: There are clipboard Copy/Past tools in Nvil. If you know how to create the same tool with scripts in Blender, you can create the bridge.
---27. Optimize screen space Ambient Occlusion if it is possible to make it not laggy. It is very handy when objects have a little real-time ao - I can see my model more clearly and nothing merges in one big mess if it has one material
A: It is improved.
---28. Add Decimate tool
A: Geometry > Create > Simplify.
---31. With dark theme white windows edges must be gray or something darker. It is a little, but distracting eyes
A: Can find a way to do that.
---32. Smooth mouse scroll
A: the "Is Fine Navigation" tool.
33. (!) Make Auto Depth option for zooming. This feature prevents slow scrolling with mouse wheel at all. I know that I can use Alt + RMB, but find scrolling more convenient
Q: What is Suto Depth? Can you explain more?
A: Implemented.
---3. An option to not show edges in object mode, but show in subobject mode
A: View > Object Shading > Hide Edges In Object Mode.
---4. Extrude threshhold in pixels doesn`t go higher than 24 and my NMB tools still accidently activating
A: It is a bug. Fixed.
---5. Speaking of NMB tools, make this option, described in example. For example, my Move Streamline Tool has a Tweak on NMB and Axis Move on LMB. If I accidentally move my mouse and tweak, when I wanted to Axis Move, then while moving my mouse I press down LMB and the program removes previous moves made by NMB and start to do an Axis Move. Actually, this is realised in Blender, then on G you Tweaking, but once you press X/Y/Z it automatically snaps to related axis. Now in Nvil you need to press Move hotkey and LMB right simultaneously.
A: Implemented.
6. In Scene Explorer make an option to use scroll while dragging an object. Now it is inconvenient to drag them into groups then you have A LOT of objects
Q: Not sure what you meant. Can you explain it in a video?
---8. Align Object Pivot to the bottom of the object
A: The new button is added to the "Object Pivot" tool's UI.
9. Improve Light Tool. Make it more convenient. Now experimenting with the light I can simply loose this light arrows and it`s very inconvenient to move it on the screen overall. At least would be great to have gizmo in this mode
A: Added a new feature. You can click to select a light then click where you want it to move to.
---10. Make Subdivision Surface respect corners and UV (to not smooth them)
A: Vertex mode > Geometry > Set Subd Hard Corner.
---11. Make an option for knife tool to not cut additional edges on n-gons
Q: Can you explain it in a video?
---12. Didn`t find miltering options for chamfer, would be great to add
Q: What is miltering option?
---13. Make subd-like toggle, but for chamfer with creases controling edge bevel
A: Not doable.
---14. Then Set Manipulator (Visual) is on, make it possible to click through gizmo to select an edge on which I want orient. Now the manipulator is hiding edges and it`s needed to zoom to click on smth. And an option to automatically exit the tool when orientation/position is set
A: Implemented.
---15. Add a separate Collapse Edge command. Personally, I distinct Collapse only for edges and Weld only for Verticies. Now it collapses both edges and vertices. Small thing, maybe useless for most users, but personally I would be happy to have. Therefore, vertices collapce not in the center of their bounding box if there was selected many
Q: Can you explain in a video? What is the selection look like and what the collapse result should be.
---16. I mapped Vertex Edge Slide on NMB. I have to precisely aim cursor to the vertex to slide him. Would be nice to just press slide key and slide this vertex without having to aim at it. It`s kind of annoying now
Q: How can you slide a vertex without specifying which vertex it is? You can increase this value, Edit > Preference > General > Selection Radius.
17. (!) Make an Edge Flow button. It is realised in all other softwares and very important then it comes to add subdivision to curved surfaces
Q: I don't know what it is. Can you give me an example?
18. Add Bridge for faces
Q: How it should work? Select two polygons then Geometry > Bridge.
---20. Add Spline Mirror
A: SplineVertex Shortcut Tools > Flip.
---21. Add an option to lengthen Manipulator arrows, not just its overall size. Personally, I`d like to have a small Manipulator with long arrows
A: Edit > Preference > General > Rotation manipulator scale.
---22. If you dissolve an edge - the adjusted vertex deletes too
Q: Can you explain in a video?
---23. Make an option for pivot to place it to bottom of the object in one button
Q: Is this the same as ---8?
---26. Mentioning Blender - would be nice to have a not outdated bridge with this program. Blender's developers haven't been working on improving their modeling tools - all their attention is focused on geo nodes (which is kinda good but meh) and meaningless for modelers "wow features" which is kinda annoying. So, it would be great to model everything in NVIL, especially since the program already offers a lot of features that Blender doesn't, and then finish the simulations (Rigid Body for example), Sculpting, Materials, and Rendering in Blender.
A: There are clipboard Copy/Past tools in Nvil. If you know how to create the same tool with scripts in Blender, you can create the bridge.
---27. Optimize screen space Ambient Occlusion if it is possible to make it not laggy. It is very handy when objects have a little real-time ao - I can see my model more clearly and nothing merges in one big mess if it has one material
A: It is improved.
---28. Add Decimate tool
A: Geometry > Create > Simplify.
---31. With dark theme white windows edges must be gray or something darker. It is a little, but distracting eyes
A: Can find a way to do that.
---32. Smooth mouse scroll
A: the "Is Fine Navigation" tool.
33. (!) Make Auto Depth option for zooming. This feature prevents slow scrolling with mouse wheel at all. I know that I can use Alt + RMB, but find scrolling more convenient
Q: What is Suto Depth? Can you explain more?

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