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Feature Requests / Re: Feature Suggestions
« Last post by IStonia on April 28, 2026, 10:43:01 am »Try this.
https://digitalfossils.com/Download/NVil-Apr-28-26-Steam.zip
--5. Hide multiple selected objects in Scene Explorer with Shift + MMB (or whatever hotkey)
A: Done.
--21. A tool to make spline between to selected subobjects (to make instant plugged cables for example)
A: https://youtu.be/ZQgoPOYJmTo
--22. (screenshot) "Change segments on the fly" Tool. It allows to adjust segments on curved surfaces. It would be handy in gamedev pipelines. It not just doubles segments - the tool is flexible and can change from 6 to 9 or 16 for example. Especially would be great to change cylindric object segments on the fly
A: https://youtu.be/Vu-0hkQELpA
--26. Add "Scale Only" Reset Element in "Reset Object Base" command
Q: There is this tool already, Reset Object Scale. "Reset Object Base" has nothing to do with scaling.
https://digitalfossils.com/Download/NVil-Apr-28-26-Steam.zip
--5. Hide multiple selected objects in Scene Explorer with Shift + MMB (or whatever hotkey)
A: Done.
--21. A tool to make spline between to selected subobjects (to make instant plugged cables for example)
A: https://youtu.be/ZQgoPOYJmTo
--22. (screenshot) "Change segments on the fly" Tool. It allows to adjust segments on curved surfaces. It would be handy in gamedev pipelines. It not just doubles segments - the tool is flexible and can change from 6 to 9 or 16 for example. Especially would be great to change cylindric object segments on the fly
A: https://youtu.be/Vu-0hkQELpA
--26. Add "Scale Only" Reset Element in "Reset Object Base" command
Q: There is this tool already, Reset Object Scale. "Reset Object Base" has nothing to do with scaling.

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