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31
Bug Reports / Re: A list of bugs
« Last post by IStonia on February 01, 2026, 08:46:44 am »
---1. Sometimes there is a bug, where I can`t use NMB actions in Bridge and other Streamline Tools - program restart or reassign on LMB only helps
A: It could be a bug. It would be helpful for fixing it if you can find a way the can recreate the bug.

---2. Manual Manipulator Setting tool doesn`t assign hotkey on mouse
A: Manipulation > Set Manipulator(Visual).

---3. Subobject Tools >> Subobject_NormalMove doesn`t work with NMB on multiple edge select
A: It works fine on my checking.

---4. StreamLine Engine Tools >> Snap Selection can rotate weirdly with multiple clicks on a same face
---https://youtu.be/vneXw9nnmks
A: The tool is improved. But you may need to exit object subdivision before doing the snapping to get your result. It works on subdivided elements in subdivision surfaces.

---5. Sometimes vertices doesn`t weld. Just nothing happens. It happens frequently in cases where I join two meshes and try to weld vertices on poles
Q: Can you show it in a video?

---6. (screenshot) Somehow I have broken my UI. Besides, would be great to remove white colors with dark themes, they are not fit here
A: View > Windows > Appearance > Toggle All windows Caption Visibility.

---7. Edge Color (Active 2) Settings always revert back after program relaunch
A: Fixed.

---8. After Edge manipulations like Edge Strip/ Chamfer or Weld hard edges become soft
Q: Can you show it in a video?
32
Community Help / Re: Newbie Questions
« Last post by IStonia on February 01, 2026, 08:44:43 am »
---1. Is there an extrude edge offset?
Q: What is extrude edge offset?

---2. How to scale individual elements? On the same mesh various faces each on their own position or various selected objects using their individual pivot
A: For subobjects, "Local Scale Selection" streamline basic tool. For objects, Edit > Options > Transforming Options > Scaling Options > ...

---3. How to decrease/increase mouse wheel speed value?
A: Edit > Preference > General > Mouse Wheel Speed.

---4. Is there an option to delete/add a light in Light Tool?
A: Not possible.

---5. Is there a way to not deselect an edge when it is harden or soften?
A: Edge selections no longer get deselected after the operation.

---6. What is the use of multiple Mesh Pivots in one object? By far can`t find in what cases they might be useful
A: It is a legacy issue and can not be changed.

---7. Is there an Align tool to align objects between each other? In tool search I found some and didn`t figured out how it works
A: There a number a tools can be used. Depending on the aligning goals.

---8. Object Rotation is too slow for me. Is there an option to increase its speed?
Q: What is Object Rotation? There is a flag tool, "Is Fine Navigation"(Hotkey: Alt+Ctrl). You can press down this hotkey while navigating scene to achieve a smooth navigation.

---9. What is Redirect in StreamLine Tools customization? I don`t get how to buid with it useful custom streamline tool
A: There is a flag tool, "Redirect Modifier"(Hotkey: Caps-Lock). If the redirect hokey is being pressed, when you activate the streamline tool by its hotkey, the Redirect command will be fired.
33
News and Updates / Nvil Update Jan 31 2026
« Last post by IStonia on February 01, 2026, 08:41:12 am »
New Update

https://digitalfossils.com/Download/NVil-Jan-31-26.zip


--Prerequisites : If the application failed to launch and SlimDX is not installed, download/install the CORRECT version(64 or 86(32-bit)) of end user runtime(for slimDX), https://www.digitalfossils.com/Download/SlimDXInstallers.rar
--For installing to run in Linux : https://github.com/ajz3d/lutris-nvil-installation-scripts

Nvil Kick-Start
https://youtu.be/mVRehG-kOQQ

Draw Mesh Kick-Start
https://youtu.be/Yb2iyj5LQoY

Summary of changes:

* A new basic streamline tool, Tool Relax.
* Rendering performance in AO mode is improved.
* Some other new features and improvements.
* Some bug fixings.


Thanks!

Smoothing Uneven Surfaces
https://youtu.be/Q92vMN3ryNM

(Draw Mesh)Spline Tangent Control
https://youtu.be/o0HkPvNGD1k
34
Community Help / Re: Newbie Questions
« Last post by kevjon on February 01, 2026, 04:28:17 am »
1. Use chamfer tool on selected edges, set equal amount, set distance, set refine & hard edges
2. Local Scale Selection#
3. Use Alt+RMB for smoother zooming
4. If you turn off headlight you access the 3 lights which is the limit and then adjust their locations.
7. Use selection snapping https://www.youtube.com/watch?v=ZvScyj82nfU. or you could set the workplane to where you want them to align, adjust the pivot of each object and snap to the workplane or grid.
8. Its really quick for me. If I hold Ctl I can slow object rotation down.
35
Community Help / Newbie Questions
« Last post by silent_haven on January 28, 2026, 10:09:13 am »
1. Is there an extrude edge offset?
2. How to scale individual elements? On the same mesh various faces each on their own position or various selected objects using their individual pivot
3. How to decrease/increase mouse wheel speed value?
4. Is there an option to delete/add a light in Light Tool?
5. Is there a way to not deselect an edge when it is harden or soften?
6. What is the use of multiple Mesh Pivots in one object? By far can`t find in what cases they might be useful
7. Is there an Align tool to align objects between each other? In tool search I found some and didn`t figured out how it works
8. Object Rotation is too slow for me. Is there an option to increase its speed?
9. What is Redirect in StreamLine Tools customization? I don`t get how to buid with it useful custom streamline tool
36
Bug Reports / A list of bugs
« Last post by silent_haven on January 28, 2026, 10:05:12 am »
1. Sometimes there is a bug, where I can`t use NMB actions in Bridge and other Streamline Tools - program restart or reassign on LMB only helps
2. Manual Manipulator Setting tool doesn`t assign hotkey on mouse
3. Subobject Tools >> Subobject_NormalMove doesn`t work with NMB on multiple edge select
4. StreamLine Engine Tools >> Snap Selection can rotate weirdly with multiple clicks on a same face
https://youtu.be/vneXw9nnmks
5. Sometimes vertices doesn`t weld. Just nothing happens. It happens frequently in cases where I join two meshes and try to weld vertices on poles
6. (screenshot) Somehow I have broken my UI. Besides, would be great to remove white colors with dark themes, they are not fit here
7. Edge Color (Active 2) Settings always revert back after program relaunch
8. After Edge manipulations like Edge Strip/ Chamfer or Weld hard edges become soft
37
Feature Requests / Feature Suggestions
« Last post by silent_haven on January 28, 2026, 09:53:22 am »
Hello everyone. I'm currently creating a sci-fi robot (screenshot), and while I'm at it, I'm having various ideas for improving the program's functions.
This is lacking features that I personally found, maybe I missed something already existing - sorry for that.

Nvil has already so many features that are lacking in other softwares. I especially in love with customization and a lot of small handy features and settings that no other program provides. With these additions this program will become much more powerful and modern while maintaining focus on modeling
(!) These are only suggestions and my personal thoughts. I know that probably there is one developer and the budget is quite low. It is not an order, I dont insist on anything, especially on one’s  are too hard or impossible to do. But if once you will be struggling what to improve, these can be done:

1. With enabled symmetry, mirror the material assignment on faces as well
2. Make Bend/Twist/Taper operations without using Splines (maybe I miss smth)
3. An option to not show edges in object mode, but show in subobject mode
4. Extrude threshhold in pixels doesn`t go higher than 24 and my NMB tools still accidently activating
5. Speaking of NMB tools, make this option, described in example. For example, my Move Streamline Tool has a Tweak on NMB and Axis Move on LMB. If I accidentally move my mouse and tweak, when I wanted to Axis Move, then while moving my mouse I press down LMB and the program removes previous moves made by NMB and start to do an Axis Move. Actually, this is realised in Blender, then on G you Tweaking, but once you press X/Y/Z it automatically snaps to related axis. Now in Nvil you need to press Move hotkey and LMB right simultaneously.
6. In Scene Explorer make an option to use scroll while dragging an object. Now it is inconvenient to drag them into groups then you have A LOT of objects
7. Spline Mirror
8. Align Object Pivot to the bottom of the object
9. Improve Light Tool. Make it more convenient. Now experimenting with the light I can simply loose this light arrows and it`s very inconvenient to move it on the screen overall. At least would be great to have gizmo in this mode
10. Make Subdivision Surface respect corners and UV (to not smooth them)
11. Make an option for knife tool to not cut additional edges on n-gons
12. Didn`t find miltering options for chamfer, would be great to add
13. Make subd-like toggle, but for chamfer with creases controling edge bevel
14. Then Set Manipulator (Visual) is on, make it possible to click through gizmo to select an edge on which I want orient. Now the manipulator is hiding edges and it`s needed to zoom to click on smth. And an option to automatically exit the tool when orientation/position is set
15. Add a separate Collapse Edge command. Personally, I distinct Collapse only for edges and Weld only for Verticies. Now it collapses both edges and vertices. Small thing, maybe useless for most users, but personally I would be happy to have. Therefore, vertices collapce not in the center of their bounding box if there was selected many
16. I mapped Vertex Edge Slide on NMB. I have to precisely aim cursor to the vertex to slide him. Would be nice to just press slide key and slide this vertex without having to aim at it. It`s kind of annoying now
17. (!) Make an Edge Flow button. It is realised in all other softwares and very important then it comes to add subdivision to curved surfaces
18. Add Bridge for faces
19. Add Star primitive
20. Add Spline Mirror
21. Add an option to lengthen Manipulator arrows, not just its overall size. Personally, I`d like to have a small Manipulator with long arrows
22. If you dissolve an edge - the adjusted vertex deletes too
23. Make an option for pivot to place it to bottom of the object in one button
24. Work around Push/Pull to make it perfect like smart extrude in 3ds Max. Now some faces are not automatically deleted or mesh becomes a little messy in some cases.
25. Add an option for commands on hotkeys to be executed by double-pressing button. In blender on G you move subobject and on double-G you can slide it. One button - two commands. And with Nvil`s Streamline system that would be much more powerful than in Blender
26. Mentioning Blender - would be nice to have a not outdated bridge with this program. Blender's developers haven't been working on improving their modeling tools - all their attention is focused on geo nodes (which is kinda good but meh) and meaningless for modelers "wow features" which is kinda annoying. So, it would be great to model everything in NVIL, especially since the program already offers a lot of features that Blender doesn't, and then finish the simulations (Rigid Body for example), Sculpting, Materials, and Rendering in Blender.
27. Optimize screen space Ambient Occlusion if it is possible to make it not laggy. It is very handy when objects have a little real-time ao - I can see my model more clearly and nothing merges in one big mess if it has one material
28. Add Decimate tool
29. Add Remesh tool like Quad Remesher. This might be tough I know, not necessary at all
30. Make an option for Soft edges to be visualized as dotted line like in Maya. I know that hard edges can be marked with different color, but it would be also nice to have them in one color, but with different appearance
31. With dark theme white windows edges must be gray or something darker. It is a little, but distracting eyes
32. Smooth mouse scroll
33. (!) Make Auto Depth option for zooming. This feature prevents slow scrolling with mouse wheel at all. I know that I can use Alt + RMB, but find scrolling more convenient
34. Make UI smoother and less cluncky if possible
Clunky UI upsets me most. But overall, it`s a good program
38
General Discussion / Re: From Moi to Nvil and back how to stay accurate
« Last post by IStonia on January 08, 2026, 10:43:38 pm »
You need to google and download matcaps.
39
General Discussion / Re: From Moi to Nvil and back how to stay accurate
« Last post by Noobnvil on January 08, 2026, 07:37:27 pm »
One more question...does Nvil include Matcaps or should I just download them somewhere?

Tnx!
40
General Discussion / Re: From Moi to Nvil and back how to stay accurate
« Last post by kevjon on January 08, 2026, 03:18:38 am »
Ok, sounds like you've sorted it out.
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