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Feature Requests / Re: Feature Suggestions
« Last post by IStonia on April 18, 2026, 06:06:47 pm »Try this.
https://digitalfossils.com/Download/NVil-Apr-19-26A-Steam.zip
https://youtu.be/9_ylw6CQqDg
--15. Newely created primitives with radial menu are scaled fitting screen. If no subobject is selected they are automatically placed in x:0 y:0 z:0 (option in preferences)
A: The new primitive is scaled to fit scene. But it is place at camera focus point because origin point can be anywhere away from camera focus point even can be outside viewport.
--10. (screenshot) Smoothier viewport colors gradient. Now it is too jaggy.
A: It works fine on me. Likely a graphics card issue on your side.
https://digitalfossils.com/Download/NVil-Apr-19-26A-Steam.zip
All good, thank youFixed.
--20. Add highlighted edge width option for hard and open edges in preferences
Sorry, my fault, I wrote it wrong. NOT highlighted edge width for hard and open edges to see it more clearly if a user don`t wanna use specific colors for hard or open edges. If you want to keep all edges black for example but be able to see hard and open edges by it`s thickness
https://youtu.be/9_ylw6CQqDg
--15. Newely created primitives with radial menu are scaled fitting screen. If no subobject is selected they are automatically placed in x:0 y:0 z:0 (option in preferences)
A: The new primitive is scaled to fit scene. But it is place at camera focus point because origin point can be anywhere away from camera focus point even can be outside viewport.
--10. (screenshot) Smoothier viewport colors gradient. Now it is too jaggy.
A: It works fine on me. Likely a graphics card issue on your side.

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