NVil Forum
General Category => Bug Reports => Topic started by: johnnybevo on April 03, 2013, 10:32:38 pm
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I started a new concept model today.
During the process, I went into vertex selection. When I zoom in I can not see all vertex, if zoom out far enough they begin to be visible again.
I am not sure if this is a bug or it is a settings issue in NVIL or a graphics card display issue.
I have not had this before with my gpu, so I am thinking it is a bug or setting thing.
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Can you create a simple sphere alongside your model about the same size and see if the sphere's vertices are displayed properly?
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Can you create a simple sphere alongside your model about the same size and see if the sphere's vertices are displayed properly?
I added the sphere and the same thing happened. When I zoom in the verts are not visible, but I can select them.
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Can you provide two images. One for the scene and the other for you clip plane settings, Edit > Preference > Clip Plane.
Where is your camera focus point? You can set it by ctrl+alt+shift+clickatmesh. If you have change the hotkey, here is the command, Edit > Customize > Tools > View Navigation Tools > Set View Focusing Point. You can also try the 'Best Fit' command.
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here is the scene
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here is the settings.
I went into my app data and deleted all the Nvil files and everything was fine again. I did not delete files from the recycle bin. Then I restored them to take the screen shot images and the issue was back.
I hope this helps. I will keep the current files a couple of days. After that I will reset everything so I can get to work on this project.
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I can't see your settings in your post.
Can you send me the model file and your whole config setting files?
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I can't see your settings in your post.
Can you send me the model file and your whole config setting files?
You should be able to see the settings now.
And if I need to send you the scene and configs, how do i do that?
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Can you send the files to info@digitalfossils.com?
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In 'Scene Explorer > Retopo Reference List', either uncheck 'Retopo mode enabled' (Recommended since you have no retopo objects in the list) or reduce the z offset value.
When 'Retopo mode enabled', selected objects will be rendered advanced in z to ensure on top of the reference object.
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In 'Scene Explorer > Retopo Reference List', either uncheck 'Retopo mode enabled' (Recommended since you have no retopo objects in the list) or reduce the z offset value.
When 'Retopo mode enabled', selected objects will be rendered advanced in z to ensure on top of the reference object.
Thank you very much I will make sure I do that.
I disabled the retopo and the problem went away. I am very glad it was that simple.