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Topic: New user where to begin?  (Read 3351 times)

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November 03, 2024, 12:17:37 am
Search "Context" and "Universal" in Tool Search window and you will find the "Context Loop", " Universal Loop" selection tools and the related tool scription.

The "s" under cursor indicates Snapping is enabled.

You can freeze selected vertices, vertex mode > View > Hide.

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November 03, 2024, 03:16:11 am
Nice! got the info in the tool search...this will help allot as I am going thru the functions.

Last questions for this week....what is the process to make, build the "glass" (got it done with draw mesh > patch).

and the bottom (patched looks messed up but I dont know...new to this kind of modeling) and the circle?

Also
How to move a point and all the others will follow with (red line) the one at the end (in yellow remains at its location)?

I tried several ways but I need that one point stays as a pivot point...

Tnx!
« Last Edit: November 03, 2024, 06:20:38 am by Noobnvil »

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November 03, 2024, 07:17:14 am
You can use the "Subobject Transform Slide" tool, https://youtu.be/oPdWZ4IrkuE.

For the wheel well, use the Cut tool to cut out a circle. Remove the geometries inside the circle. Then use edge edge extrude tool to extrude out the well. Or you can create a cylinder and use the boolean tool.

You can build the bottom part mesh manually.


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November 09, 2024, 05:32:15 am
Hello back again at it.
I tried a few things and got stuck and do not know how to fix.
Questions:
1.When I do the boolean it does cut it but always the faces remain and I have to remove them manually.(boolstack.jpg) is there a way to cut and remove everything?
2. You say cut with circle the only thing I got close to a circle is the N-polygon...How to cut with circle?
3.Is there an offset tool...let say I cut something I offset the lines or to add other lines (offset.jpg)
4.Can the push-pull tool be used without trying to snap...I could not figure out this...it always seem to snap to a certain number/distance.
5.Attached boomstuck.jpg something I am trying to do here...I cut it remove the side now they are open and I cannot fix it. if the lines where I cut are blue I can use drawmesh to create a blue plane which is suppose to close it but for some reason it did work(seemed to work before). after snapping it just do nothing and disappear.
If the lines are white and I click it and I try the same draw mesh it move the lines and create a mess.
Bridge cap the solution?
6. How to create a "fillet" at the corner indicated by red arrow?
7.How would you draw lines to also patch it manually?
from the draw mesh I used the lines and convert lines to mesh to get the shape started (like the tutorial)...but got stuck with the questions above.
8.Line colors remain to remind you what was done or can these be changed?
9.How do I select line if I did a chamfer instead of selecting the small pieces?(chamfer slection.jpg)

Tnx!
« Last Edit: November 09, 2024, 12:55:32 pm by Noobnvil »

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November 10, 2024, 05:11:49 pm
As I am moving along trying to understand more.
If you have multiple points selected can you align then instead of doing one by one?

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November 11, 2024, 12:10:40 am
1. Which Boolean type did you used? A-B?
2. You can create an n-polygon and put it behind. Use it as a visual reference shape for cutting out a similar shape on the mesh you work on.
3. You can use this tool, Create Offset Spline.
4. Once the extrusion is created, Tap "Alt+Space".
5. It could be a bug, but I couldn't recreate it. Can you send me the scene file?
6. What is the 'fillet' shape you want to get?
7/8/9. Can't get what you mean. Can you explain in a different way?

------------

As I am moving along trying to understand more.
If you have multiple points selected can you align then instead of doing one by one?

You can use the scale manipulator or one of these tools, Align_X, Aling_Y, Align_Z.

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November 18, 2024, 08:56:54 pm
On
5.attached lines.jpg what I thought the process was but I think I am mistaken
6.attached fillet.jpg the fillet I am trying to recreate in Nvil
9.attached select.jpg ....trying to select the little edges in one go

attached the Nvil scene as well.

Thank you!

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November 18, 2024, 08:57:37 pm
Attached my Nvil scene as well.

Tnx!

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November 20, 2024, 04:41:58 am
How does the create offset spline tool works?
I searched the help and forum :/

create offset cannot be activated in current mode.

I was watching the circularize video https://www.youtube.com/watch?v=ndU4ph6uv50
and had to slow it down quite a bit to see what is happening...the letter A in the corner
would be a sample of the streamline tool? how do I setup like that?

I did see a video on how to setup button menu.

another question attach pic...I cannot understand for some reason the edge line splits?
I could not figure out how to join them ..so I switch to point, delete the points so it is one edge again...is this the way...but why is it happening?


Is there a way to see the points in the other views as well?

allot of info to take in...

Tnx
« Last Edit: November 20, 2024, 05:36:45 am by Noobnvil »

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November 20, 2024, 12:39:33 pm
* The spline offset tool only works in object mode.
* The streamline Cut tool(default key: C) will perform context cut on any presenting vertex/edge/polygon selection when possible on activating event. So be careful when you activate this tool.
* Top-left corner of viewport, click the view type label(Custom/Left/Back/...) to bring up the Viewport context menu. check the "Show Vertices" option.

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December 01, 2024, 09:08:44 pm
Hello
Is there any example how the spline offset tool works?
Attached pic,,,when I delete something how can I make the remaining blue line behave or vonvert it back to normal edges? when I move the blue lines it is not joined ..to the other edges.

Tnx
« Last Edit: December 01, 2024, 09:12:42 pm by Noobnvil »

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December 03, 2024, 11:26:17 am
Is there any example how the spline offset tool works?

Create Offset Spline
https://youtu.be/MWaTsOE6UsY

Attached pic,,,when I delete something how can I make the remaining blue line behave or vonvert it back to normal edges? when I move the blue lines it is not joined ..to the other edges.

Not sure what's your intention.

Check this video. It shows some simple tools for geometry create/edit. You can use those tools to create a rough geometry of your intended result so we can understand what you were trying to do.

Geometry Elementary Tools
https://youtu.be/dGk1DYaJHtE

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December 03, 2024, 12:32:16 pm
Thank you for the videos
exactly what I needed.

few more things...before practice some more this week...
1.How would I recall a fuction that I previously used? let say I used the cut function then hit escape to get out but I need to use it again? In Moi you hit the right mouse button it will recall the last used command.

2.If I rotate a complete face of an item...and then move a few points/edges.
How do I align them all back to match the angled face?

Tnx!
« Last Edit: December 03, 2024, 05:08:23 pm by Noobnvil »

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December 03, 2024, 11:46:54 pm
1. Edit > Repeat Last Command. Not every command is repeatable. The repeatable last command name is display at bottom-left of the viewport.

2. Geometry Aligning Trick, https://youtu.be/9BPBI3XD2KU

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December 05, 2024, 06:27:37 pm
Slowly getting the hang of this...
Question on Nvil steam site the second video https://store.steampowered.com/app/592350/Nvil/

Are there any instructions (probably the streamline tools) to do most thing with mouse only exactly like the one in the video?