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Topic: Nvil Update Jun 25 2021  (Read 701 times)

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June 25, 2021, 01:42:04 am
http://www.digitalfossils.com/Download/NVil-Jun-25-21.rar


Prerequisites : If the application failed to launch and SlimDX is not installed, download/install the CORRECT version of end user runtime(for slimDX), http://www.digitalfossils.com/Download/SlimDXInstallers.rar

Summary of changes:
 
  * A new basic streamline tool, Vertex-Edge Extrude. Extrude from vertex or edge. It is a tool exposing the Extrude functions in Draw Mesh tool so those functions can be used outside of Draw Mesh tool.
  * A new basic streamline tool, Spline Patch. Create a mesh patch from a four sided boundary formed by selected splines and existing mesh borders. None or just one mesh object must be selected. Before this operation, the total number of selected mesh object and splines must be less than 5. Click and drag to create the patch and adjust the segments. Press down Ctrl/Shift key for individual segment control.
  * A new page is added into the help file. Help > Contents > Modeling > Draw Mesh. Some new features shown there. They can be very useful features.
  * Guide line feature and a right click context menu is added into the Draw Mesh tool. The context menu can only be brought up in Draw mode.
  * Some improvement on Draw Mesh tool. Apart from Enter key, MMB can also be used to convert lines to mesh. For Patch tool, apart from Caps-Lock+LMB, LMB+RMB can also be used to create patch. Highlighting line is no longer necessary for creating patch if number of lines in scene is no more than 4. So patching can be formed regardless cursor position.
  * In Draw Mesh tool, it is now possible to do dot and some mesh operations in Draw mode. Shift+Alt+LMB > Create dot. RMB : Tweak subobjects. Shift+RMB: Delete subobjects. MMB: Spin edge or triangulate polygon.
  * A right click context menu is added for the control items, buttons/comboboxes etc, in "Visual Tools" window and "Manipulation" window. It makes it possible to quickly access the tool assigned to the control item in the related tool library or help file.
  * Three new option tools, Draw Mesh Tool LMB/MMB/RMB Simulator. It is used in conjunction with Draw Mesh tool. The pressing and releasing of its hotkeys are used to simulate mouse button's pressing and releasing. Default Key: A, S and D. This makes it possible not have to use mouse buttons in most cases. This can be useful when fingers tired or uncomfortable. It can be enabled in the right click context menu.
  * There is a context menu, "Edit Tool"/"Edit Composite Tool"/"Edit StreamLine Tool"/"Help". It can be activated by Shift + LMB/MMB/RMB click at an user button to access the tool assigned to the button in the related tool library or help file.
  * A new function, P_AssignMaterial. Assign material with the specified name from material library to selected object.
  * Geometry > Create > Instance > Create Mirror Intance_X/Y/Z. Create a mirrored instance at world/workplane X/Y/Z axis.
  * "Copy" and "Paste" buttons are added to "Manipulation" window to pass position/rotation/size between selections.
  * A button is added to "Manipulation" window for bring up a selected objects related option menu.
  * View > Object Shading > Show Subd Edges. Show subdivision edges on selected objects.
  * Some bug fixings.

Thanks!

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June 25, 2021, 11:51:51 am
Thanks Istonia

Some really nice additions to Nvil. I'm looking forward to trying out the spline patch tool.

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June 25, 2021, 02:16:51 pm
Good show!

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June 25, 2021, 03:25:14 pm
Some minor bugs fixed. They are spline and snapping related.
The file has bee renewed. If you downloaded before this message, please redownload the file.
« Last Edit: June 25, 2021, 11:52:00 pm by IStonia »

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    • 3ddmd
August 31, 2021, 05:35:32 am
Very nice!