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Topic: Nvil chamfer (like bevel maya)  (Read 253 times)

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  • Vertex
April 18, 2019, 12:32:07 pm
Hi!
I select edges on plane. https://www.dropbox.com/s/t1w9d3x06jgo9xq/pic_select_01.jpg?dl=0
The result of using Chamfer command in Nvil https://www.dropbox.com/s/yh3urwjyqy6eh69/pic_nvil_02.jpg?dl=0
But, i want result like Bevel in Maya https://www.dropbox.com/s/0ka6or3i1yup3cd/pic_maya_03.jpg?dl=0.
How can i do this in Nvil?

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  • Polygon
April 19, 2019, 10:47:43 pm
Currently no way you can do that straight away in Nvil. I will see if I can make a new tool for this.

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  • Vertex
April 22, 2019, 02:15:34 pm
It would be great!! Thank you.

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April 25, 2019, 05:24:28 am
Try this
http://www.digitalfossils.com/Download/NVil-Apr-25-19.rar

  * A new basic streamline tool, "Edge Path Strip". Split edges along single edge selection path and fill new geometries in the gap.
  * A new basic streamline tool, "Edge Path Strip(Spline)". Snap nearby edges to spline and split those edges along single edge path and fill new geometries in the gap. Scroll WMB or Alt+Drag to change segment. If not mapped to NMB, click to create by last width value. If snapping to spline is not wanted, depress Space key before drag out the geometry. This can be useful for examing the chosen path then undo go back and alter the geometry for better result next try.
 

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April 26, 2019, 10:19:31 pm
Try this. Some bug fixing on "Edge Path Strip(Spline)" tool.
http://www.digitalfossils.com/Download/NVil-Apr-27-19.rar

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  • Vertex
May 09, 2019, 04:01:36 pm
Wow. I haven't been here for along time. Thank you, IStonia. Many thanks for implement this.