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Topic: NVil Update Dec 12 2018  (Read 531 times)

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December 12, 2018, 09:56:42 am
New Update

http://www.digitalfossils.com/Download/NVil-Dec-12-18.rar


Prerequisites : If the application failed to launch and SlimDX is not installed, download/install the CORRECT version of end user runtime(for slimDX) http://slimdx.org/download.php (the .net 4 download) or http://www.digitalfossils.com/Download/SlimDXInstallers.rar

Summary of changes:
 
  * Mesh conversion function in Draw Mesh tool is improved. Previously when tapping Enter key to convert drawn lines to mesh, viewport camera angle must be in a position where all polygons will face the camera. This makes it difficult to generate curvy meshes quickly. In this new version, camera angle is not required. But only polygons with less than 7 edges can be generated if polygons to be generated are more than one. And to ensure correct result, it is recommended that the edge length is more than 5 pixels long, which can be observed on those edges parallel to the screen.
The previous mesh conversion function is still available by tapping two keys Alt+Enter.
  * Three mesh functions are added to Draw Mesh tool, Mesh_Tweak, Mesh_Brush and Mesh_Cut. They are built-in streamline tools which can be activated without leaving the Draw Mesh tool. This makes it easier to edit(cut/delete/weld) and manipulate(move/rotate/scale) mesh while working inside Draw Mesh tool. For detail see the Draw Mesh tool tips.
  * A view function is added to Draw Mesh tool, Set View. Hotkey: Alt+Space. LMB: Align to surface normal. MMB: Best fit. RMB: Set focus point. Alt+Ctrl+LMB: Toggle symmetry plane visible. Alt+Ctrl+RMB: Cycle symmetry plane axis.
  * A little improvement on the brush relax tool. Once the tool is activated, to leave the border vertices as is, press down Ctrl key during the operation.
  * A new basic streamline tool, Symmetry_Weld. Press down mouse button then drag to adjust weld threshold value. Welding will be performed base on threshold value along symmetry line on those vertices that are visible in viewport and facing viewport camera.
  * Two buttons are added to Draw Mesh tool UI. "Reference" and "Symmetry". "Reference" button is used to add reference object and enable retopo mode. "Symmetry" button is used to perform symmetrical cut and set up symmetry on selected object.
  * Some bug fixings.

Thanks!
« Last Edit: December 12, 2018, 11:23:07 am by IStonia »

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December 13, 2018, 09:30:21 am
A HUGE Thanks Istonia for your CONSTANT work on this amazing (and very underestimated) software!!!

All these new updates that you have don during this year will be also available for Rocket 3F (full version)?
It's been a while that R3F is not updating...

I think you should leverages more on R3F because for many users, like me, even if NVIL is an AMAZING SOFTWARE, it's very very difficult to use because of its messy and complex and old fashioned UI/UX.

Regards.

Marco (mkdm)

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December 13, 2018, 05:07:48 pm
Love the new Draw Mesh changes!