Topic: VoidWorld Update Feb 09 2012  (Read 9103 times)

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February 09, 2012, 10:02:39 am
new update.

Summary of changes:

  * Edit > Options > Vertex Transform Along Edges.
  * Open Scene or New Scene will clear the existing object groupings.
  * Geometry > Resymmetry tool has a new feature. If no selection, symmetry center vertices will move into symmetry plane and side symmetry vertices will move to average positions.
  * A bug fixed which causes crashing in subdivided partial symmetrical mesh polygon lighlight rendering.
  * A bug in edge subdivision creasing is fixed.
  * Relax works on symmetry mode.
  * Two bugs in polygon bridge tool are fixed so it works in symmetry mode and between two meshes of the same object.
  * Multi object files can be merged into scene through dialog.


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February 09, 2012, 10:33:45 am
Awesome, thanks.

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February 09, 2012, 11:35:07 am
Brilliant Istonia,  this fixed a few bugs I was experiencing with the last release but I was too slow to report them.

I've been away a while but back to testing and pushing Voidworld.  It's feeling great to use, really nice actually compared to even Maya with NEX or XSI.  keep up the great work.

btw just noticed the Voidworld Icon has changed.  It doesn't really stand out on my taskbar too well compared to everything else.  It's quite muted.. and a bit too complex maybe.  It needs to be more simplified in my opinion (to reflect the workflow you're aiming to achieve)

p.s. I do quite like the colour scheme of the logo. just needs to be bolder
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February 11, 2012, 07:36:24 am
Hooray for the new mirroring additions! That's HUGE in my book!