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Bug Reports / Re: Retopo bug
« Last post by xenoox on September 13, 2025, 10:52:48 am »Finally had some time to play with Nvil and sadly bug is still there, can confirm I encountered it on 2 different machines. Here's the video.
https://youtu.be/0gyxXIWn3QE
You can notice that at few points it tries to create poly line instead of grabbing vertices. I also found some other odd behaviour that was rather hard to replicate but I managed to capture single instance of it, at 0:16 mark you can see that vertices close to the cursor are getting slightly displaced on their own, don't know why it happens. What's worse its undoable, sometimes because of this it reprojects displaced vertices to distant mesh parts and I have to move back the vertices to their original position which is really annoying.
https://youtu.be/0gyxXIWn3QE
You can notice that at few points it tries to create poly line instead of grabbing vertices. I also found some other odd behaviour that was rather hard to replicate but I managed to capture single instance of it, at 0:16 mark you can see that vertices close to the cursor are getting slightly displaced on their own, don't know why it happens. What's worse its undoable, sometimes because of this it reprojects displaced vertices to distant mesh parts and I have to move back the vertices to their original position which is really annoying.

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