« Last post by silent_haven on May 08, 2026, 04:18:49 pm »
Hi! All features are great and working as it should Segment Modify Tool is good as it is, but would be great for it to work with capped cylinders and more complex objects like i showed in the video below. I know the topology is more difficult and there might be not elegant solution for this, but maybe you can figure it out. If it is impossible - fine. The tool is great anyway https://www.youtube.com/watch?v=L6cvaq-8vQw
--5. Hide multiple selected objects in Scene Explorer with Shift + MMB (or whatever hotkey) A: Done.
--21. A tool to make spline between to selected subobjects (to make instant plugged cables for example) A: https://youtu.be/ZQgoPOYJmTo
--22. (screenshot) "Change segments on the fly" Tool. It allows to adjust segments on curved surfaces. It would be handy in gamedev pipelines. It not just doubles segments - the tool is flexible and can change from 6 to 9 or 16 for example. Especially would be great to change cylindric object segments on the fly A: https://youtu.be/Vu-0hkQELpA
--26. Add "Scale Only" Reset Element in "Reset Object Base" command Q: There is this tool already, Reset Object Scale. "Reset Object Base" has nothing to do with scaling.
* File > Themes. Various GUI color themes can be created and managed. * View > Display > Heads Up Display > Show StreamLine Tool Hotkey Prompt. * Edit > Preference > General > Hard/Open edge width. * Some other new features and improvements. * Some bug fixings.