News:

 

Recent Posts

Pages: [1] 2 3 ... 10
1
I tested this morning on the current steam version and wasn't able to trigger it.
I will update if it comes back.
2
Which version were you using?
3
I'm not 100% sure how I am triggering this bug, best I can tell is I am working with toggling sub-d with the tilde/backtick key (`) and doing viewport camera rotation with [ALT].
I haven't been able to figure out what combination and what exact action though.

What happens though is moving the mouse across the viewport it looks as though I am making edge selections, though the manipulator panel down the bottom does not show an increase in selection number, so I think it may be visual only.

I have also tried to switch sub-object selection mode (edge, faces, vertices) and the issue persists when I get back to edges.

Restarting NVIL seems to be the only way to get rid of the bug.

I have re-opened my scene file after the bug and it does not seem to effect my scene file.

Best regards.
4
NVILL Discussion / Re: Rest/place object on ground
« Last post by Mike_Hocksworth on October 23, 2025, 11:13:30 pm »
That works great, again, many thanks!
6
NVILL Discussion / Re: Rest/place object on ground
« Last post by Mike_Hocksworth on October 23, 2025, 07:59:10 pm »
Keeping their height relationships to each other would be great.

Say it was a character model with body parts positioned correctly, running the place on ground plane command on the character model would bring the entire model down so the feet would be touching the ground plane.
The other body parts would move down and stay in their correct positions relative to the character.
 Not all be placed on the ground as body parts would need to be repositioned.

Thanks again
7
NVILL Discussion / Re: Rest/place object on ground
« Last post by IStonia on October 23, 2025, 11:57:43 am »
Do you want them all placed on the ground or they need to maintain height position related to the parent?
8
NVILL Discussion / Re: Rest/place object on ground
« Last post by Mike_Hocksworth on October 23, 2025, 11:32:21 am »
Objects that are nested within the hierarchy and when I had the move with parent group object checkbox ticked.
9
NVILL Discussion / Re: Rest/place object on ground
« Last post by IStonia on October 23, 2025, 07:27:07 am »
How do you define child objects?
10
NVILL Discussion / Re: Rest/place object on ground
« Last post by Mike_Hocksworth on October 23, 2025, 07:06:15 am »
This works great for a single un-grouped object :-)

It does however seem to leave behind any child objects on my testing.

I admit, I didn't even think of considering child objects when I made this request.

Many thanks again.
Pages: [1] 2 3 ... 10