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Feature Requests / Re: Streamline Spin Tool
« Last post by miica on May 08, 2020, 10:24:11 am »
Sorry IStonia.. my mistake, perhaps I extracted the old version, but it works now :)

Thanks for making the change! I been trying out how it works just now, spin edge with MMB feels really fluid to me maybe because I use it quite a bit in my cases.

For the RMB it certainly works like I thought how it should, I will need test this out a bit more in my workflow.
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Feature Requests / Re: Streamline Spin Tool
« Last post by IStonia on May 08, 2020, 02:55:34 am »
Hi IStonia, in the new version, when pressing Ctrl+Shift in Mesh_Tweak, I can't delete polygon and vertex anymore, only edges are highlighted

Are you sure? It works fine on me.


I understand other users would use Mesh_Tweak MMB and RMB to rotate and scale, how about.. maybe we can make Mesh_Tweak able to assign our own streamline tool to MMB and RMB just like the Assigned_Tools?

The Scale/Rotate functions are not requested by anyone. I would leave it as is for now until any complaints comes up.
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Feature Requests / Re: Streamline Spin Tool
« Last post by miica on May 08, 2020, 02:13:01 am »
Hi IStonia, in the new version, when pressing Ctrl+Shift in Mesh_Tweak, I can't delete polygon and vertex anymore, only edges are highlighted

I understand other users would use Mesh_Tweak MMB and RMB to rotate and scale, how about.. maybe we can make Mesh_Tweak able to assign our own streamline tool to MMB and RMB just like the Assigned_Tools?
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Feature Requests / Re: Streamline Spin Tool
« Last post by miica on May 07, 2020, 11:54:11 am »
Quote
What tool is that? Do you mean the Caps-Lock+MMB tool, Edge_ClosedLoop_Rotate, of Mesh_Tweak? Or something else?
I just middle click while hovering over an edge in Mesh_Tweak mode, not pressing any key.

Strange, I switched to the default config and it doesn't work anymore but it works on my config.. I really have no idea but I really hope it stays that way.

I uploaded my config here if you want to take a look
https://www.dropbox.com/s/zr7bk4xqb98zrn8/miica%20Nvil%20Config%202020-0507b.7z?dl=0

On finding about the ability of Mesh_Tweak to utilize it's middle click to spin edge, it brings me to think about the possibility of right click, I think let's make it to delete subobjects instead of rotating subobject! (That might be a selfish request because personally I don't rotate subobject, and also perhaps it doesn't align with what the name of the tool implies, I am not sure but I really like this idea)


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Feature Requests / Re: Streamline Spin Tool
« Last post by IStonia on May 07, 2020, 11:37:33 am »
...
Actually, even better, I found out I can use middle click during Mesh_Tweak to spin the edge~! that's even better (1 step, I stay in Mesh_Tweak 90% of the time)!!! I am not sure if this is newly added but I think I will use this one and save the Assigned_Tools mmb slot for other tool.

What tool is that? Do you mean the Caps-Lock+MMB tool, Edge_ClosedLoop_Rotate, of Mesh_Tweak? Or something else?
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Feature Requests / Re: Streamline Spin Tool
« Last post by miica on May 07, 2020, 11:21:36 am »
That trick blew my mind, it works! Thanks IStonia :D

Quote
Instead of LMB+RMB, you can press down LMB on the highlighted edge/polygon then tap Space key.

I tried it but it's a bit hard to perform (also 3 steps), I think the LMB+RMB is easier comparing the two, because the first two step is the same for both (press hotkey, click on edge) and for the third step, I find it more intuitive to use my left thumb that's already in position of the middle click button of the pen, than having my right thumb reaching for the space bar. I would choose the Assigned_Tools anytime though (2 steps, and no need to click).

Actually, even better, I found out I can use middle click during Mesh_Tweak to spin the edge~! that's even better (1 step, I stay in Mesh_Tweak 90% of the time)!!! I am not sure if this is newly added but I think I will use this one and save the Assigned_Tools mmb slot for other tool.
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Feature Requests / Re: Streamline Spin Tool
« Last post by IStonia on May 07, 2020, 10:52:22 am »
Try this
http://www.digitalfossils.com/Download/NVil-May-08-20.rar

Instead of LMB+RMB, you can press down LMB on the highlighted edge/polygon then tap Space key.
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Feature Requests / Re: Streamline Spin Tool
« Last post by IStonia on May 07, 2020, 09:47:41 am »
You can use this trick.

Assign this tool to "X2 Tool" slot, Tweak_Move. It will allow you to highlight polygons because this tool tells the program to search for under cursor polygon. You don't have X2 button in your tablet pen I guess so you actually won't be able to activate this tool anyway.
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Feature Requests / Re: Streamline Spin Tool
« Last post by miica on May 07, 2020, 09:24:35 am »
Thanks IStonia!

I have been testing on the spin and the multi-selection workflow, I should say I should have learned to use Multi-Selection ages ago! It felt like game changer for me because now I don't have to switch mode that often and I am learning to use streamline tool on highlighted (instead of selected) subobject, that means less clicking for me. Love what I discovered so far!

While working, I realized I am using the pen tablet so I can't use the Draw Mesh's Cut tool to spin edge, it's easy with mouse but tricky to do this with a pen, so I don't use it that much, but I use what you suggest by mapping the Spin tool to Assigned_Tools -On MMB Down. My setup looks like so:



All works pretty good so far!

except for a little thing, I find that when I activate Assigned_Tools, it doesn't let me highlight polygon, only vertex and edge, so I can't triangulate. I am not sure if there's any reason behind it, if there's is then it's really ok, I can easily use Mesh_Cut to create the triangle and it's not something I perform too much (so far at least).
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