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2
News and Updates / Nvil Update Sep 14 2026
« Last post by IStonia on September 15, 2026, 08:29:10 am »
New Update

NVil-Sep-14-26.zip
https://1drv.ms/u/c/2266374caf942d48/IQBy7Atq0j55S6L8d-nBYYkDATDNpX_o6WQ6uQ4eblIl7W0?e=9aMAWL

--Prerequisites : If the application failed to launch and SlimDX is not installed, download/install the CORRECT version(64 or 86(32-bit)) of end user runtime(for slimDX), https://www.digitalfossils.com/Download/SlimDXInstallers.rar
--For installing to run in Linux : https://github.com/ajz3d/lutris-nvil-installation-scripts

Nvil Kick-Start
https://youtu.be/mVRehG-kOQQ

Draw Mesh Kick-Start
https://youtu.be/Yb2iyj5LQoY

Summary of changes:

* Some bug fixings.

Ways To Create Primitives(2/2)
https://youtu.be/iZbcyWHmnjw
3
Feature Requests / Nested Boolean Grouping Manager
« Last post by lpkia2026 on September 12, 2026, 02:34:32 pm »

Nested Boolean Grouping Manager
Its defining feature is "nesting." It nests Boolean results in the form of a list, enabling "local" Boolean results. It also offers an ultra-fast response time of 1–2 seconds, along with free switching between real-time and manual modes.

I know you will definitely ask me why I developed this.
Because Nvil's Boolean_Stack feature is too basic and too limited, and I have personally tested modo's "pp_MOP_Booleans" plugin and Blender's "bool_tool" plugin. The result in both cases is a very painful and frustrating experience: once the model's polygon count is too high, even a slight change in position forces you to wait 5–8 seconds for the Boolean result to be recalculated, and more often than not you need to wait even longer. But I just want to drag things left and right to adjust the model's position. I just want to see the result at different positions because of the uncertainty in the design process, yet this slight adjustment of vertices, before I have even adjusted them to the ideal position, starts making me wait several seconds, which completely ruins my mood.

Development origin
I developed it in the Python bundled with Rhino 7, and throughout the whole process I told my ideas to "DeepSeek AI."

Why not continue developing in Rhino Python?
Many functions for polygon operations are not available in Rhino itself, and personally I like using Nvil, because it has been with me throughout my long-term work. After using the built-in Boolean_Stack, I found it unsatisfactory. I hope my "Nested Boolean Grouping Manager" will help it grow and bring it a major upgrade. I personally think this is feasible, and I am very much looking forward to it...

Alright, below is the Python source code and video demonstration I am sharing. I am giving them to you, and I hope they are helpful to Nvil. May Nvil keep getting better. And to you, programmer, I hope you have a pleasant day today.


https://vimeo.com/1226192394?fl=ip&fe=ec
4
News and Updates / Nvil Update Sep 10 2026
« Last post by IStonia on September 11, 2026, 10:28:26 am »
New Update

NVil-Sep-10-26.zip
https://1drv.ms/u/c/2266374caf942d48/IQAn7dMnq4VfTrRRchTLWSX6AU7jSbSuALm8J_kPlhqz1Gk?e=x5HtIL

--Prerequisites : If the application failed to launch and SlimDX is not installed, download/install the CORRECT version(64 or 86(32-bit)) of end user runtime(for slimDX), https://www.digitalfossils.com/Download/SlimDXInstallers.rar
--For installing to run in Linux : https://github.com/ajz3d/lutris-nvil-installation-scripts

Nvil Kick-Start
https://youtu.be/mVRehG-kOQQ

Draw Mesh Kick-Start
https://youtu.be/Yb2iyj5LQoY

Summary of changes:

* Some uv bug fixings and new features.

UV Select-Similar/Topo-Copy
https://youtu.be/KfN7PcX7rF8

UV Blocking
https://youtu.be/uEXhG0dhE_8
5
News and Updates / Nvil Update Sep 04 2026
« Last post by IStonia on September 04, 2026, 12:10:30 pm »
New Update

NVil-Sep-04-26.zip
https://1drv.ms/u/c/2266374caf942d48/IQAiByuJbWFTSqWs9ZtJbCeOAfQdAAwT7z426n-nRnbplY8?e=aiwPZP

--Prerequisites : If the application failed to launch and SlimDX is not installed, download/install the CORRECT version(64 or 86(32-bit)) of end user runtime(for slimDX), https://www.digitalfossils.com/Download/SlimDXInstallers.rar
--For installing to run in Linux : https://github.com/ajz3d/lutris-nvil-installation-scripts

Nvil Kick-Start
https://youtu.be/mVRehG-kOQQ

Draw Mesh Kick-Start
https://youtu.be/Yb2iyj5LQoY

Summary of changes:

* Some new uv tools.

A little UV Unwrap Practice(2/2)
https://youtu.be/eAfRThB0bQo

UV Select-Similar/Topo-Copy
https://youtu.be/WvKQc0l9tOU

LSCM UV Unfold
https://youtu.be/KM2KMgAjD88
6
News and Updates / Re: Nvil Update Aug 22 2026
« Last post by Mike_Hocksworth on September 03, 2026, 11:00:44 pm »
 :)
7
News and Updates / Nvil Update Aug 22 2026
« Last post by IStonia on August 22, 2026, 10:19:34 am »
New Update

https://digitalfossils.com/Download/NVil-Aug-22-26.zip

--Prerequisites : If the application failed to launch and SlimDX is not installed, download/install the CORRECT version(64 or 86(32-bit)) of end user runtime(for slimDX), https://www.digitalfossils.com/Download/SlimDXInstallers.rar
--For installing to run in Linux : https://github.com/ajz3d/lutris-nvil-installation-scripts

Nvil Kick-Start
https://youtu.be/mVRehG-kOQQ

Draw Mesh Kick-Start
https://youtu.be/Yb2iyj5LQoY

Summary of changes:

* Some bug fixings an improvement on uv tools.
A little UV Unwrap Practice
https://youtu.be/ZAdrFfn5lvA
8
News and Updates / Re: Nvil Update Aug 20 2026
« Last post by silent_haven on August 20, 2026, 07:54:43 am »
Thank you for the updates!
9
News and Updates / Nvil Update Aug 20 2026
« Last post by IStonia on August 20, 2026, 01:34:29 am »
New Update

https://digitalfossils.com/Download/NVil-Aug-20-26.zip


--Prerequisites : If the application failed to launch and SlimDX is not installed, download/install the CORRECT version(64 or 86(32-bit)) of end user runtime(for slimDX), https://www.digitalfossils.com/Download/SlimDXInstallers.rar
--For installing to run in Linux : https://github.com/ajz3d/lutris-nvil-installation-scripts

Nvil Kick-Start
https://youtu.be/mVRehG-kOQQ

Draw Mesh Kick-Start
https://youtu.be/Yb2iyj5LQoY

Summary of changes:

* Some new uv features.
UV Unfold/Texel-Density/Pack, https://youtu.be/ijJ9saW7Ar4
UV Border Merging, https://youtu.be/vUp5cgGjbNk
Bad UV Fixing, https://youtu.be/LZJMK8MeYiI

* Some bug fixings.
10
NVILL Discussion / Re: Feature Request: Blender-style Viewport Navigation
« Last post by IStonia on July 24, 2026, 08:37:04 pm »
You should be able to set the key+mouse-button combinations for view navigation tools to behave in the same as Blender does.
Edit > Customize > Tools > View Navigation Tools > Zoom/Pan/Rotate View.
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