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Hey, that relax much more smoother now, previously it's a bit jumpy and rather quick.. thanks!  :)
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Bug Reports / Re: Streamline tool does not exit when mouse button is released
« Last post by miica on Yesterday at 12:07:26 pm »
Yes.. but after releasing both the hotkey and mouse button, the tool is still alive.. shouldn't it exit once both of them are released?

I think this is introduced recently, I haven't noticed this behaviour before.. but are there any reasons for this change?
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Bug Reports / Re: Streamline tool does not exit when mouse button is released
« Last post by IStonia on Yesterday at 08:09:32 am »
It is intentional. This way you can keep the tool alive by releasing hotkey before releasing mouse button.
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Try this
http://www.digitalfossils.com/Download/NVil-Mar-24-19.rar

You can use this basic streamline tool, Loop_Tidy_EdgeMidPosition.
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Bug Reports / Streamline tool does not exit when mouse button is released
« Last post by miica on March 22, 2019, 12:51:12 pm »
Hi IStonia,

I just noticed on several of the streamline tools, like Tweak_NormalMove and Increase/Decrease Soft Selection, the tool won't exit after I release mouse press.

I press the hotkey and then LMB drag on the viewport, let go of the hotkey, but still holding on LMB to further tweak the result, after I am done I release LMB but the tool is still active, I have to hit escape or repeat the hotkey to exit.
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Bug Reports / Re: Face loop selection bug
« Last post by miica on March 22, 2019, 12:41:44 pm »
Thanks IStonia!

I just tried it out, there's no problem on the arm area now, and for the foot, I think it works alright :)
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Thanks!

Now I see some difference, but I think it relaxes quite fast too when my mouse is on the left. The non-streamline version works for me if I want to relax slower.
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Questions:

I also have a question about Loop Tidy Mid Position strength adjust

Quote
Loop Tidy Mid Position:    By default, the relax strength to be used is the default relax strength. But if streamline tool option hotkey(default: Space) is pressed while performing this operation through a streamline tool, the relax strength will be set as the value of cursor viewport horizontal position divided by viewport width, and the default strength will also change to the strength being used.

I have setup a streamline tool to run Loop_Tidy_EdgeMidPosition. When I activate the tool, and then press Space, or hold Space, it relax the same, I am not sure how to adjust the strength.

Press down Space key, then control your cursor position when click. If cursor position close to viewport left, the weight will be close to 0. If cursor close to right, the weight will be close to 1.
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Bug Reports / Re: Face loop selection bug
« Last post by IStonia on March 22, 2019, 09:52:47 am »
Try this
http://www.digitalfossils.com/Download/NVil-Mar-22-19.rar

It still does not work correctly in some cases due to the mesh complex topology. Can't improve it any further.
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Bug Reports / Face loop selection bug
« Last post by miica on March 21, 2019, 07:23:59 am »
Hi IStonia,

Face loop selection is working strange on my mesh,





I am not sure if this is a bug or problem with my mesh, I have upload the file to dropbox for your inspection

https://www.dropbox.com/s/ehkxnpwvkco743r/nvil%20selection%20bug%2001.vws?dl=1

In the file, I have created two selection groups to point to those faces in the picture above



I also face the same issue on another mesh,



I have also uploaded that file:

https://www.dropbox.com/s/m4wta8lsi4qvj3f/nvil%20selection%20bug%2002.vws?dl=1

and inside it also contains two selection groups to help with the inspection.

Thanks!
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