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Request a new feature 2026-5-25
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Topic: Request a new feature 2026-5-25 (Read 292 times)
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Posts: 7
Vertex
lpkia2026
May 25, 2026, 03:51:24 pm
Thank you for taking a look at the attached picture I uploaded.
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Developer
Administrator
Polygon
IStonia
Yesterday
at 08:31:25 am
Can you explain why the existing UI not good for you?
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Posts: 7
Vertex
lpkia2026
Yesterday
at 10:08:19 am
The scenario is like this:
I need to repeatedly zoom in and out to observe and make timely corrections to objects.
This process is unavoidable in design work, which naturally requires frequently adjusting numerical values to handle it.
I honestly haven't found any adaptive brush size or adaptive soft selection size functionality.
When I'm rushing to meet deadlines, what I'm pursuing in the accelerated workflow has simply become a race against time... I've realized that the numerical functions I need to adjust frequently are too scattered in their placement.
It would be great if I could avoid moving the mouse too far away from the object, and if the frequently modified numerical functions could be summoned at any time like a "Radial Menu."
I know that brush size and soft selection size can be operated with shortcut keys, but...
1. Brush size: I've tried switching to different shortcut keys, but there's always a slight lag or stutter. At this stage, I can't feel its smoothness and precision. However, I firmly believe that with amazing programmers like you maintaining and caring about it, I'll have the chance to experience it in future versions.
2. Soft selection size: Triggering it via shortcut keys does feel smooth without lag, but it lacks visual interaction. I can't quickly adjust it to the exact value I have in mind. If it could have intuitive visual feedback during value adjustment — like the circle size changing visually the way brush size does — I think it would be perfect.
Oh dear, I've rambled on a bit, I hope I haven't gone off-topic...
By the way, this feature request is something I just can't let go of personally. I feel that dragging a slider is ultimately the most intuitive and convenient. And if all the frequently adjusted settings could be consolidated on a single panel, then I wouldn't even need to recall shortcut keys.
If you feel this panel isn't necessary and won't be included in future updates, I can look for a way to withdraw or delete this suggestion. Let's just consider this a little chat between us ^_^
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Developer
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Polygon
IStonia
Yesterday
at 11:09:33 am
Can you make a short video showing how you use the soft selection the brush tools and how you adjust the the size/values? Understanding your workflow can help me.
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Posts: 7
Vertex
lpkia2026
Yesterday
at 11:44:42 am
Sure, I can do that, but I'll need some time because I'm not very good at presenting myself on video. I may need to restart the recording from the beginning during the process, and I'll upload the video link once I've made sure everything is correct. This might take a few days, so I hope you don't mind waiting...
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Posts: 3945
Developer
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Polygon
IStonia
Yesterday
at 12:31:32 pm
No rush, take your time.
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Vertex
lpkia2026
Yesterday
at 12:48:42 pm
Ok
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Posts: 3945
Developer
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Polygon
IStonia
Yesterday
at 01:58:29 pm
First improvement. When adjusting soft selection size, you should see a cage representing the soft selection size in viewport.
https://digitalfossils.com/Download/NVil-May-27-26-Steam.zip
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Posts: 3945
Developer
Administrator
Polygon
IStonia
Today
at 10:29:17 am
The "Brush Size" tool is a legacy tool. It is used for adjusting paint select tool's brush size. But now the brush size can be adjusted inside paint select tool.
With the "Sculpt" tool open, you can right click and drag to adjust brush size.
Have you tried those "Brush_***" streamline basic tools? You can use them instead of the "Sculpt" tool. The brush size, weight and brush style can adjusted during the operation.
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Request a new feature 2026-5-25