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Topic: From Moi to Nvil and back how to stay accurate  (Read 1035 times)

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  • Polygon
January 08, 2026, 02:29:15 am
There is a setting need to be noticed, View > Scene Scale. It affects the size of the floor grid. The default value is 1. In your case, you can set it to 0.1 so you can use 1on1 scale on import/export.

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  • Polygon
January 08, 2026, 02:41:32 am
Do you have a link to the script you are using ?

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January 08, 2026, 02:47:24 am
Here is some links and info...https://moi3d.com/forum/lmessages.php?webtag=MOI&msg=10945.1

Hopefully I got this now....there seems to be an issue with the import obj which changes the size.
so this is fixed now...but when importing it was 100x smaller so I changed the export scale in Nvil and now it seems spot on...going to test some more tomorrow.

tnx.

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January 08, 2026, 03:18:38 am
Ok, sounds like you've sorted it out.

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January 08, 2026, 07:37:27 pm
One more question...does Nvil include Matcaps or should I just download them somewhere?

Tnx!

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January 08, 2026, 10:43:38 pm
You need to google and download matcaps.