0 Members and 1 Guest are viewing this topic.
Would this be able to be made from scratch with NVil? Easily?
Can you send me a sample splash mesh .obj file, info@digitalfossils.com? I'll see if I can find a way.
Quote from: crestburg on March 11, 2025, 03:37:32 pmWould this be able to be made from scratch with NVil? Easily?Not easily.Have made a quick attempt in Nvil.vws file attached.If you need to thicken, select vertex and use "vertex_normal_move" (by default in vertex mode "H+rmb")
Can I use it?
Quote from: crestburg on March 12, 2025, 08:06:05 pmCan I use it?Yes. Use as you want to.
After opening it in the slicer I noticed the lets call them fingers, need to be a little more vertical.Like 45 or 60 degrees upwards. How would I change that?
Quote from: crestburg on March 12, 2025, 08:56:12 pm After opening it in the slicer I noticed the lets call them fingers, need to be a little more vertical.Like 45 or 60 degrees upwards. How would I change that?You can use the "Spline Rig"I have added a simple 3 point spline to each of the 6 fingers.(pic 01, vws attached)Select the vertex of the finger you want to edit (pic 02)call tool:- "Geometry -> Common Command n Tools => Spline Rig" Select the spline for that finger, then select the spline vertex and move it to adjust the mesh (pic 03)
This is the way I did it.https://youtu.be/a3OeVqrkg9khttps://youtu.be/4mN5uAiphZ8